Overview

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Throw data

ID Damage Angle BK KS FKV Bone SDIx FFx T% Type Effect Sound
0 8%   Forwards 100 40 0 0 1.0x 1.0x 0%       None
1 3%   Forwards 60 100 0 0 1.0x 1.0x 0%       None

Timing

The speed of this throw depends on the opponent's weight.

Baseline
Invincibility 1-8
Throw Release 56
Animation length 69
                                                                   
Invincible 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8
Throw 38.08 42 43.68 44.24 44.8 45.36 45.92 47.6 48.72 50.4 51.52 52.08 52.64 53.2 54.32 54.88 56 57.12 58.24 58.8 59.36 59.92 60.48 61.04 61.6 62.72 63.28 64.96 67.2
Animation length 46.92 51.75 53.82 54.51 55.2 55.89 56.58 58.65 60.03 62.1 63.48 64.17 64.86 65.55 66.93 67.62 69 70.38 71.76 72.45 73.14 73.83 74.52 75.21 75.9 77.28 77.97 80.04 82.8
Baseline                                                                                                                                           
                                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point