Pikmin (species)
Pikmin | |
---|---|
Official artwork of seven types of Pikmin from Pikmin 3. | |
Universe | Pikmin |
Debut | Pikmin (2001) |
Smash Bros. appearances | Brawl SSB4 Ultimate |
Most recent non-Smash appearance | WarioWare Gold (2018, cameo) |
Console/platform of origin | Nintendo GameCube |
Species | Pikmin |
Gender | Varies |
Place of origin | PNF-404 |
Voice actor | Hajime Wakai Atsuko Asahi (Winged Pikmin) |
Article on Pikipedia | Pikmin family |
Pikmin (ピクミン, Pikumin) are the titular species of the Pikmin games. They come in multiple variants, including Red, Yellow, Blue, Purple, White, Rock and Winged. Pikmin follow Captain Olimar's and Alph's command both in their home series and in their appearances in the Super Smash Bros. series.
Origin
Pikmin are humanoid, plant/animal hybrids that follow around Captain Olimar. Pikmin are bipedal and have a plant-like appendage on the top of their head which, over time, develops from a leaf into a bud and finally, into a flower. Each Pikmin has a specific ability, and up to 100 can wander the planet and follow Olimar. Red, Yellow, and Blue Pikmin were introduced in Pikmin, whereas three more variants were introduced in Pikmin 2, and an additional two in Pikmin 3.
- Red Pikmin - Red Pikmin have 50% more offensive power than other Pikmin and an immunity to fiery hazards. Red Pikmin have pointed noses.
- Yellow Pikmin - Yellow Pikmin fly higher than other Pikmin when thrown, thanks to their elf-like ears. They also have an immunity to electrical hazards as of Pikmin 2, and were the only Pikmin capable of carrying bomb-rocks in Pikmin. As of Pikmin 3, they are no longer the only Pikmin capable of carrying bomb-rocks, but are tied with Rock Pikmin for the fastest digging speed.
- Blue Pikmin - Blue Pikmin cannot drown, which also makes them capable of rescuing other Pikmin that accidentally fall in the water. By extension, they are immune to watery hazards. Blue Pikmin have pink gills where a mouth would be expected.
- Purple Pikmin - Purple Pikmin are both ten times as heavy and ten times as strong at carrying objects as other Pikmin. These traits also give them the highest attack power and the fastest digging speed in Pikmin 2. While these two traits were lowered in Pikmin 3, which ties them with Red Pikmin in these respective categories, Purple Pikmin nevertheless retain their distinction as the strongest when carrying objects. Instead of an element, Purple Pikmin boast resistance to roars and, in Pikmin 2, wind. When thrown, Purple Pikmin will cause a shockwave to occur on impact because of their weight; this can stun, injure, or even outright kill enemies. However, their heavy weight also results in them having very slow movement speed. Purple Pikmin have hair-like protrusions on their head, and are both slightly taller and noticeably fatter than other Pikmin. They also have a magenta-colored bud and flower, instead of a white bud and flower like Red, Yellow, and Blue Pikmin.
- White Pikmin - White Pikmin have the fastest mobility out of all Pikmin, and have large, red eyes that allow them to see underground and detect buried treasure. White Pikmin are also poisonous, as they will damage enemies should they be eaten, and boast an immunity to poisonous hazards. Although they have average attack power and digging speed in Pikmin 2, both of these traits are below average in Pikmin 3, which ties them with Winged Pikmin in these respective categories. Like Purple Pikmin, their bud and flower are colored magenta.
- Bulbmin - A parasitic form of Pikmin that has infected a Bulborb, a common enemy in the series. The actual Pikmin is never seen, and instead constantly live inside their host. They are immune to fire, electricity, and poison, and can move through water. However, Bulbmin are only found in certain caves in Pikmin 2, and are unable to be taken to the surface.
- Rock Pikmin - Unlike other Pikmin, Rock Pikmin are shaped like irregular hunks of rock instead of having smooth, humanoid bodies. Their hardness gives them the highest attack power when thrown, allows them to crack crystalline objects when thrown, and renders them immune to being crushed and impaled. Despite being the bulkiest Pikmin, they are actually tied with Yellow Pikmin for the fastest digging speed. However, they are unable to latch onto enemies, and instead choose to repeatedly ram into them. Their arms, legs and stem are colored gray, while their bud and flower are colored lavender.
- Winged Pikmin - Winged Pikmin are pink and have both insectoid wings and large, blue eyes. Their wings allow them to fly over hazardous terrain and ground-based attacks, as well as uproot certain plants from the ground and lift obstacles. They can also give easy chase to airborne enemies, but are tied with White Pikmin for the lowest attack power and digging speed. Like Rock Pikmin, their bud and flower are colored lavender.
The plant on an individual Pikmin's head indicates how developed and strong it is, affecting battling ability and running speed. A fully bloomed flower means a Pikmin is stronger and faster than a Pikmin with just a leaf on its head. Ordinarily, Pikmin leaves become Pikmin flowers if the Pikmin drink nectar, but a flower can naturally grow if Pikmin are left in the ground long enough before being plucked.
Pikmin types and effects
Health | Attributes | |
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9 | Red Pikmin are the basic offensive Pikmin. They deal the most damage for all regular attacks with the second-highest knockback. Reds are also immune to damage caused by flame hitboxes; they will simply eat the attack and continue their current action - since many characters can use fire, this makes them valuable as pseudo-outprioritizers for many matchups and allows Olimar to toss them straight through flammable enemy projectiles. Red Pikmin themselves deal fire damage for most of their attacks. Their biggest downside is their weakness to water; they die almost immediately upon landing in swimmable water, unlike other Pikmin. Red Pikmin are more likely to appear from cloth and sand floors, while they are less likely to appear from snow and ice (and cannot be plucked from shallow water at all). | |
9 | Yellow Pikmin deal average damage, with their main asset being their range - all Yellow hitboxes are bigger than their non-Yellow counterparts. Yellow Pikmin are also immune to electric attacks, allowing them to safely block a PK Thunder or Charge Shot, and produce electricity upon contact with other opponents during an attack (complete with more freeze frames). Combined with their increased hitbox size, this makes them easier to space with. When thrown, Yellow Pikmin will travel slower than other Pikmin and move in a pronounced arc. Depending on the terrain, this can make it easier or harder to connect with. Yellow Pikmin have no particular disadvantages, making them a useful type of Pikmin. They are more likely to appear from metallic or sandy floors, while they are less likely to appear from snow and ice. | |
14 | Blue Pikmin have more health than other Pikmin (second to Purple Pikmin), while most of their attacks deal slightly below-average damage. On the other hand, they have the longest grab range, and their throws deal very high knockback, KO'ing at medium percentages. Blue Pikmin are immune to water-effect attacks as well as drowning; any non-Blue Pikmin will drown if left swimming for more than one second. As a result, knocking Olimar into the water of stages such as Delfino Plaza or Pirate Ship will effectively delete all non-Blues from his lineup and make his attacks a bit more predictable for a while. Blue Pikmin are more likely to appear from water-based surfaces (snow, ice, clouds, water itself), while they are less likely to appear from sandy or brick floors. | |
4 | White Pikmin have very low health (the lowest of all Pikmin) and deal minimal damage for most attacks; connecting with a White smash or aerial produces a feeble noise and knockback that generally can't KO below 200%. On the other hand, when used to pummel or when thrown, they deal a lot of darkness damage, significantly more than any other Pikmin. When thrown, White Pikmin travel very fast and very far, making them easy to toss off the edge unexpectedly but often easier to hit opponents with. They also have slightly higher movement speed than other Pikmin, so they do not fall out of Olimar's lineup as often. White Pikmin typically appear half as often as the basic three, although they are more common when pulled from snow or clouds. | |
15 | Purple Pikmin are the rarest Pikmin, appearing 0.4 times as often as the basic three on most terrains. They are also very slow; they sometimes lag behind Olimar and fall out of his lineup, and they don't travel very far when thrown, sent for a grab, or used in a smash attack. On the upside, they provide highly damaging attacks (second to Red Pikmin, and only for some attacks), have the most health of all Pikmin, have very good up and down throws, and deal the most knockback. Purple Pikmin do not latch onto opponents when thrown, they simply ram into them and deal damage; this mixup can halt opponents attempting to run through Pikmin Throw unhindered. Purple Pikmin are more likely to appear from metal, brick, or grate floors and are generally seen as the most useful Pikmin by the community. |
In Super Smash Bros. Melee
Pikmin makes a small cameo in Super Smash Bros. Melee in the form of two trophies: one about the Pikmin themselves and one about Captain Olimar with some Pikmin. (Pikmin was released right before Melee and was helped by it in promotional purposes.)
Trophy
The trophy specifically about the Pikmin is unlocked as one of the trophies that can be collected randomly in the Trophy Lottery.
- Pikmin
- These strange beings are part plant, part animal. They spend most of their time buried in the earth, but they will befriend whoever plucks them, as evidenced by their devotion to Captain Olimar. Each Pikmin has a leaf on its head that grows into a bud and finally a flower. Like a flower, the life of a Pikmin is both fragile and beautiful.
- Pikmin, (12/01)
In Super Smash Bros. Brawl
As playable characters
In Super Smash Bros. Brawl, Pikmin are featured as part of Pikmin & Olimar, the playable collective of characters from the Pikmin universe. Pikmin follow Captain Olimar after Olimar plucks them. Each Pikmin has a specific ability, and up to six will follow Olimar in a single-file line.
- Red Pikmin - Possesses the strongest aerial attacks. Deals flame damage and is immune to fire attacks.
- Yellow Pikmin - Possesses slightly larger hitboxes than other Pikmin, though it is weaker, with only the White Pikmin being weaker in all attacks. Travels in slight arcs when thrown. Deals electric damage and is immune to electric attacks.
- Blue Pikmin - Higher health than other Pikmin, and possesses both the longest ranged grab and the most effective throws. The only Pikmin that can swim and is immune to water attacks.
- Purple Pikmin - Does not fly far when thrown, moves slowly, and possesses less range in its smash attacks and grab. Possesses the strongest smash attacks, and possesses the most powerful throw (its up throw) in Olimar's arsenal. Slams into enemies instead of latching on when thrown. About twice as much health as other Pikmin.
- White Pikmin - Quick and light. Can be thrown faster and farther, and when latched onto opponent, it deals three times as much damage compared to other Pikmin. It also possesses a more damaging pummel. Has half the health of other Pikmin, often being killed in one hit, and possesses drastically weaker attacks than the other Pikmin.
Pikmin naturally develop from leaf to bud to flower every 20 seconds, but this is merely a visual aesthetic.
Trophies
- Red Pikmin
A type of Pikmin--which are odd beings who grow like plants yet are as mobile as animals. Red ones are heat and fire resistant and are strong attackers, which makes them valuable when facing dangerous foes. Purple Pikmin are also tough fighters, but since it's difficult to increase their numbers, red Pikmin are easier to manage. Red Pikmin have distinct pointed noses.
- Blue Pikmin
A type of Pikmin, which are curious creatures that follow and obey the person who picks them. If you take advantage of this trait, you can get them to help Capt. Olimar and Louie. The blue Pikmin are at home in water and cannot drown. Need to retrieve an object underwater or cross a water hazard to disarm a trap? Blue Pikmin are just the allies you need.
- Yellow Pikmin
A type of Pikmin. Take a nutrient-rich pellet to a flying saucer known as an Onion, and it will produce the mysterious beings known as Pikmin. Yellow ones fly higher than other Pikmin when tossed by Olimar or Louie. Unlike other Pikmin, they're also highly resistant to electricity, which makes them invaluable when battling enemies like anode dweevils.
- White Pikmin
A type of Pikmin. White Pikmin are resistant to poisons and are themselves toxic to creatures that eat them. Their low weight makes them very speedy, and they can also dig up buried items. White and purple Pikmin do not live inside Onions, so you must change other Pikmin into them by tossing them into ivory candypop buds and violet candypop buds.
- Purple Pikmin
A type of Pikmin, much heavier and slower than other Pikmin. When thrown, they impact with such force that they may kill or stun enemies. They're also incredibly strong--one of them can carry an item that normally would require ten Pikmin. While they're more powerful fighters than their red cousins, their slow speed hampers their effectiveness.
Stickers
The following stickers are related to the Pikmin species.
Name | Game | Effect | Characters |
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Blue Pikmin | Pikmin | Attack +16 | |
Purple Pikmin | Pikmin 2 | +35 | |
Reclining Red Pikmin | Pikmin 2 | Attack +6 | |
Red Pikmin | Pikmin | Attack +11 | |
White Pikmin | Pikmin 2 | Attack +10 | |
Yellow Pikmin | Pikmin | Resistance +10 |
Blue Pikmin (Pikmin) |
Purple Pikmin (Pikmin 2) |
Reclining Red Pikmin (Pikmin 2) |
Red Pikmin (Pikmin) |
White Pikmin (Pikmin 2) |
Yellow Pikmin (Pikmin) |
In Super Smash Bros. 4
As playable characters
Olimar still uses the five Pikmin types as of Pikmin 2 in SSB4, and, unlike in Brawl, he can have only three out at a time. The Winged Pikmin from Pikmin 3 are used in Olimar's new up special move, in which they pick Olimar up and carry him around. Despite being originally planned for the game, Rock Pikmin are not integrated into Olimar or Alph's movesets. Pikmin will also appear in the Garden of Hope stage, fixing the broken elements of the stage.
Trophies
- Red Pikmin
This Pikmin has a red body and a long, pointy nose. It was the first type of Pikmin Olimar ever met. In Smash Bros., they have the second highest attack power among the Pikmin. Like their fiery color suggests, they can attack with flames and withstand them.
Telling Red Pikmin apart from the other Pikmin is easy: these ones have long, pointy noises. Also, they're red. They're the very first kind of Pikmin Olimar finds on their planet, and their high attack power makes them very useful. In this game, they can deal powerful attacks, and they're very resistant to fire damage.
- Blue Pikmin
This blue Pikmin walks around with its mouth ajar. At home in the water, they're very helpful when objects are submerged and need retrieving. In Smash Bros., blue Pikmin have defense second only to purple Pikmin. They are also able to do more damage when thrown, so don't be shy about hurling them at foes.
The things that make blue Pikmin different from all the other Pikmin are that they have mouths and that they're pretty good swimmers. They're slightly hardier than most other Pikmin, and they do more damage when you throw them. So, as soon as you get one of these, make sure to throw it right at someone straight away!
- Yellow Pikmin
This yellow Pikmin is sporting some pointy things on its head. Maybe those are ears? Hmm... Anyway, yellow Pikmin are immune to electricity and are the lightest Pikmin in the Pikmin series. In Smash Bros., a thrown yellow Pikmin will fly through the air in a nice curve, zapping anyone it comes in contact with.
Yellow Pikmin have big, sharp ears and conduct electricity very well. These two facts are most likely unrelated. Olimar's side special can throw this Pikmin high into the air and cause electrical damage to all fighters who stray too close!
- White Pikmin
These tiny, white Pikmin have bright-red eyes. They are the fastest of the Pikmin, perfect for finding and retrieving hidden treasure. In Smash Bros., you can use them to poison your enemies. Since they can fly the farthest of any Pikmin when thrown, use them to poison enemies from afar.
These small, fast-footed Pikmin are white with red eyes. That ominous look they have might give you the chills, and you'd be right to be scared - the little blighters are poisonous! In this game, they'll hang on to any enemy you throw them at and generously share their venom with them.
- Purple Pikmin
These purple Pikmin are the strongest, but they're also slower and heavier. In Pikmin, they can be thrown at animals to stun them! In Smash Bros., they're great for attacking and launching, but they've got a pretty short reach. Get close to your foe to make these little ones truly effective!
These purple Pikmin are much stronger than their colourful counterparts, but they're also slower and heavier. In Pikmin, they can be thrown at animals to stun them! In this game, they're good at both attacking and launching, but since they haven't got good reach, you'll need to get up close and personal with your foes first!
- Rock Pikmin
These Pikmin are made of solid rock, so they can stand up to a lot of attacks and won't get hurt when they get stepped on. They specialize in body blows, dealing a lot of damage when thrown, and they can also break right through glass and crystal. They can't latch on to other creatures, though. But that's OK—nobody's perfect!
- Winged Pikmin
These pink Pikmin have big, blue eyes and nice wings to help them fly. In Smash Bros., they show up to carry Olimar and friends through the air. However, how high and far they can fly is affected by how many friends they have to carry. More Pikmin will weigh them down.
This particular type of Pikmin has a pink body, blue eyes and...wings? Yep, they can fly, and in this game, they can even give Olimar a lift. The only thing is they'll get tired very easily, especially if they're carrying lots of other Pikmin at the same time. Go easy on them, OK?
In Super Smash Bros. Ultimate
As playable characters
Olimar still uses all the Pikmin from Smash 4, with few major changes.
Spirits
No. | Image | Name | Type | Class | Ability | Series |
---|---|---|---|---|---|---|
803 | Red Pikmin | ★★ | Lava-Floor Resist | Pikmin Series | ||
804 | Blue Pikmin | ★★ | Thrown Items ↑ | Pikmin Series | ||
805 | Yellow Pikmin | ★★ | Energy Shot Attack/Resistance ↑ | Pikmin Series | ||
806 | White Pikmin | ★★ | Poison Damage Reduced | Pikmin Series | ||
807 | Purple Pikmin | ★★ | Weight ↑ | Pikmin Series | ||
808 | Winged Pikmin | ★★ | Floaty Jumps | Pikmin Series | ||
809 | Rock Pikmin | ★ | Weight ↑ | Pikmin Series |
Trivia
Pikmin universe | |
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Fighter | Olimar (SSBB · SSB4 · SSBU) (Pikmin) (Alph) |
Assist Trophy | Burrowing Snagret |
Stages | Distant Planet · Garden of Hope |
Item | Hocotate Bomb |
Enemies | Bulborb · Iridescent Glint Beetle |
Other | Hocotate Ship · Peckish Aristocrab · Pellet · Plasm Wraith · Yellow Wollywog |
Trophies, Stickers and Spirits | Trophies (SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |