List of spirits (Mega Man series)
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The following is the list of the Spirits from the Mega Man series in Super Smash Bros. Ultimate.
Primary Spirits
Spirit Stats | Augmented Fighter Stats | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Type | Class | Slot | Base Stats | Ability | Origin Game | Enemy Fighter | Enemy Power | Stage | Rules | Conditions |
865 | Proto Man | Shield | ★★★★ | 3 | Mega Man 3 (Artwork: Mega Man 10) |
Summoned via cores from Dr. Light, Roll, and any Shield core | |||||||
866 | Bass | Attack | ★★★ | 3 | 1,374 1,170 |
No Effect | Mega Man 7 (Artwork: Mega Man 10) |
Mega Man & Duck Hunt | 9,100 | Wily Castle (Battlefield form) | N/A | •Stamina battle •The enemy's shooting items have increased power •The enemy is metal | |
867 | Duo | Shield | ★★ | 1 | 807 893 |
Fist Attack ↑ | Mega Man 2: The Power Fighters (Artwork: Mega Man 8) |
Captain Falcon (x2) | 3,700 | Wily Castle | N/A | •The enemy's neutral special has increased power •The enemy has super armor and is hard to launch or make flinch •Stamina battle | |
874 | Wily Capsule | Grab | ★★★ | 3 | No Effect | Mega Man 4 (Artwork: Mega Man 7) |
R.O.B. | Wily Castle | •Assist Trophy Enemies | •Stamina battle •Hostile assist trophies will appear •The enemy is metal | |||
875 | Mettaur | Shield | ★ | 1 | 302 906 |
Jump ↓ | Mega Man (Artwork: Rockman Complete Works) |
Pac-Man | Wrecking Crew | N/A | •Stamina battle •The enemy shields often •The enemy doesn't like to jump | ||
876 | Cut Man | Grab | ★★ | 2 | 1,081 635 |
No Effect | Mega Man (Artwork: Rockman Complete Works) |
Young Link (x2) | Wily Castle (Ω form) | N/A | •The enemy's side special has increased power •Stamina battle •The enemy favors side specials | ||
877 | Guts Man | Grab | ★★ | 1 | No Effect | Mega Man (Artwork: Rockman Complete Works) |
Giant Mega Man | 4,500 | Gerudo Valley (Ω form) | •Earthquake •Item Tidal Wave |
•The enemy has super armor and is hard to launch or make flinch •Stamina battle •The enemy favors grabs and throws | ||
880 | Fire Man | Attack | ★★ | 2 | 1,013 733 |
Water Weakness | Mega Man (Artwork: Rockman Complete Works) |
Mega Man | 4,200 | Norfair | •Hazard: Burning Floors | •Stamina battle •Burning Floors •The enemy prefers down smash attacks | |
881 | Elec Man | Grab | ★★ | 2 | 916 734 |
Electric Attack ↑ | Mega Man (Artwork: Rockman Complete Works) |
Pikachu | 4,400 | Wily Castle (Battlefield form) | Hazard: Zap Floor | •The floor is electrified •The enemy's electric attacks have increased power •Stamina battle | |
882 | Yellow Devil | Neutral | ★★★ | 1 | No Effect | Mega Man | Summoned via cores from Waddle Doo and Diskun | ||||||
883 | Metal Man | Grab | ★★ | 2 | 595 1105 |
No Effect | Mega Man 2 (Artwork: Rockman Complete Works) |
Mega Man (×3) | 3,600 | Wily Castle | N/A | •The enemy's neutral special has increased power •Stamina battle •The enemy favors neutral specials | |
888 | Wood Man | Shield | ★★ | 2 | 786 961 |
Fire Weakness | Mega Man 2 (Artwork: Rockman Complete Works) |
Mega Man (×2) | 3,600 | Duck Hunt | N/A | •The enemy's down special has increased power •Stamina battle •The enemy shields often | |
891 | Snake Man | Grab | ★ | 1 | 635 469 |
No Effect | Mega Man 3 (Artwork: Rockman Complete Works) |
Snake (×2) | Kongo Jungle (Ω form) | Item: Bombchu | •Stamina battle •The enemy is easily distracted by items | ||
896 | Skull Man | Shield | ★★ | 2 | 590 962 |
Mega Man 4 (Artwork: Rockman Complete Works) |
Reflect Samus | Wily Castle | Reflect-Damage Buffed | •The enemy reflects projectiles •Stamina battle •All fighters' reflected projectiles have increased power | |||
898 | Napalm Man | Attack | ★ | 1 | 549 459 |
No Effect | Mega Man 5 (Artwork: Rockman Complete Works) |
Snake (x3) | 1,600 | Wily Castle | N/A | •The enemy's explosion and fire attacks have increased power •Stamina battle •The enemy favors neutral specials | |
900 | Knight Man | Shield | ★ | 2 | 485 504 |
No Effect | Mega Man 6 (Artwork: Rockman Complete Works) |
Metal Simon | 2,500 | Castle Siege | N/A | •Stamina battle •The enemy favors smash attacks •The enemy is metal | |
902 | Slash Man | Attack | ★ | 1 | 606 395 |
No Effect | Mega Man 7 | Mega Man | Garden of Hope | Sticky floor | •Stamina battle •The enemy favors back air attacks | ||
905 | X | Grab | ★★★ | 1 | 1486 1372 |
Can Be Enhanced at Lv. 99 | Mega Man X (Artwork: Mega Man Maverick Hunter X) |
Mega Man | 9,400 | New Donk City Hall | N/A | •The enemy's energy attacks have increased power •The enemy has super armor and is hard to launch or make flinch •Stamina battle | |
906 | Full Armor X | Grab | ★★★★ | 1 | 1,567 1,282 |
Super Armor | Mega Man X (Artwork: Mega Man Maverick Hunter X) |
Enhanced form of the X spirit | |||||
907 | Zero (Zero Buster) | Attack | ★★ | 2 | 1051 730 |
Can Be Enhanced at Lv. 99 | Mega Man X | Mega Man | 3,800 | Big Blue (Battlefield form) | •Assist Trophy Enemies | •The enemy's energy attacks have increased power •Stamina battle •Hostile assist trophies will appear | |
908 | Zero (Z-Saber) | Attack | ★★★★ | 2 | 2447 1736 |
Weapon Attack & Move Speed ↑ | Mega Man X2 (Artwork: Mega Man X5) |
Enhanced form of the Zero (Zero Buster) spirit | |||||
910 | Sigma | Attack | ★★★ | 3 | 1,961 988 |
No Effect | Mega Man X (Artwork: Mega Man Maverick Hunter X) |
Ganondorf | Midgar (Battlefield form) | N/A | •The enemy's melee weapons have increased power •Stamina battle | ||
911 | MegaMan Volnutt | Grab | ★★★ | 3 | Mega Man Legends | Mega Man (×4) | 9,400 | The Great Cave Offensive | •High Gravity •Item: Exploding Types |
•Timed battle •Your jumping power decreases | |||
913 | Tron Bonne | Grab | ★★ | 3 | 704 952 |
No Effect | Mega Man Legends | Wendy & Tiny R.O.B. (×2) | 3,600 | Wuhu Island | N/A | •Take your strongest team into this no-frills battle | |
914 | MegaMan.EXE | Grab | ★★★★ | 3 | No Effect | Mega Man Battle Network (Artwork: Rockman.EXE Operate Shooting Star) |
Mega Man (×2) | Hanenbow (Battlefield form) | |||||
915 | ProtoMan.EXE | Shield | ★★★ | 2 | 1,299 1,379 |
Sword Attack ↑ | Mega Man Battle Network | Shulk | Mute City SNES (Battlefield form) | Item: Swords | •The enemy has increased melee-weapon damage and move speed | ||
916 | Geo Stelar & Omega-Xis | Neutral | ★★ | 3 | 749 601 |
Can Be Enhanced at Lv. 99 | Mega Man Star Force | Richter & Wolf | Moray Towers | Hazard: Zap Floor | •The floor is electrified | ||
917 | Star Force Mega Man | Neutral | ★★★ | 3 | Mega Man Star Force | Enhanced form of the Geo Stelar & Omega-Xis spirit | |||||||
918 | Mega Man Zero | Attack | ★★★ | 2 | 1,773 1,158 |
Sword Attack ↑ | Mega Man Zero (Artwork: Mega Man Zero 2) |
Zero Suit Samus | 9,400 | Midgar (Battlefield form) | Assist Trophy Enemies | •Stamina battle •Hostile assist trophies will appear •The enemy starts the battle with a Beam Sword | |
919 | Model X | Grab | ★ | 3 | 549 296 |
Can Be Enhanced at Lv. 99 | Mega Man ZX | Mega Man (×4) | 1,700 | Moray Towers | N/A | •The enemy favors smash attacks | |
920 | Model ZX | Grab | ★★ | 3 | 910 744 |
Transformation Duration ↑ | Mega Man ZX | Enhanced form of the Model X spirit |
Support spirits
Spirit Stats | Augmented Fighter Stats | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Type | Class | Cost | Ability | Origin Game | Enemy Fighter | Enemy Power | Stage | Rules | Conditions |
868 | Dr. Light | Shield | ★★★ | 2 | Zap-Floor Immunity | Mega Man (Artwork: Mega Man 9) |
Dr. Mario & Mega Man | 10,000 | Wily Castle | N/A | •Defeat the main fighter to win •Stamina battle •The enemy tends to avoid conflict | |
869 | Roll | Shield | ★★★ | 2 | Autoheal | Mega Man (Artwork: Mega Man 9) |
Villager & Mega Man | 9,800 | Living Room | N/A | •Defeat the main fighter to win •Timed battle •The enemy heals over time | |
870 | Rush | ★★★ | 1 | Mega Man 3 | Summoned via cores from Chibi-Tot, Boney, and any Support core | |||||||
871 | Beat | ★★ | 1 | Air Attack ↑ | Mega Man 5 | Falco | ||||||
872 | Auto | ★★ | 2 | Super Scope Equipped | Mega Man 7 | Obtained in a Treasure Chest in Adventure Mode: World of Light | ||||||
873 | Dr. Wily | Attack | ★★★★ | 2 | Jam FS Charge | Mega Man (Artwork: Mega Man 10) |
Dr. Mario & Metal Mega Man (×8) | Wily Castle | N/A | •Stamina battle •Reinforcements will appear after an enemy is KO'd •The enemy is metal | ||
878 | Ice Man | ★★ | 1 | Lava-Floor Resist | Mega Man (Artwork: Rockman Complete Works) |
Ice Climbers | ||||||
879 | Bomb Man | Grab | ★★ | Mega Man (Artwork: Rockman Complete Works) |
Young Link (×2) | Wily Castle (Ω form) | N/A | •The enemy's explosion and fire attacks have increased power •Stamina battle •The enemy favors down specials | ||||
884 | Air Man | Shield | ★★ | 2 | Fog Immunity | Mega Man 2 (Artwork: Rockman Complete Works) |
||||||
885 | Quick Man | Grab | ★★ | 1 | Mega Man 2 (Artwork: Rockman Complete Works) |
Mega Man | 3,700 | Wily Castle | •Item: Boomerang | •Stamina battle •The enemy is easily distracted by items | ||
886 | Crash Man | Attack | ★★ | 1 | Bomber Equipped | Mega Man 2 (Artwork: Rockman Complete Works) |
Mega Man (×3) | 3,400 | Wrecking Crew | N/A | •The enemy's side special has increased power •Stamina battle •The enemy favors side specials | |
887 | Flash Man | Grab | ★★ | 2 | Mega Man 2 (Artwork: Rockman Complete Works) |
Mega Man | 3,900 | Wily Castle (Battlefield form) | •Item: Timer | •Timed Stamina battle •Items will be pulled toward the enemy •The enemy is easily distracted by items | ||
889 | Hard Man | Attack | ★★ | 1 | Weapon Attack ↑ | Mega Man 3 (Artwork: Rockman Complete Works) |
Mega Man (×3) | The Great Cave Offensive (Ω form) | Earthquake | •Stamina battle •Periodic earthquakes will shake the stage •The enemy favors down air attacks | ||
890 | Top Man | Grab | ★ | 2 | Screw Attack Equipped | Mega Man 3 (Artwork: Rockman Complete Works) |
Mega Man (×4) | Distant Planet (Ω form) | •The enemy's dash attacks have increased power •Stamina battle | |||
892 | Spark Man | Attack | ★★ | 2 | Energy Shot Attack/Resistance ↑ | Mega Man 3 (Artwork: Rockman Complete Works) |
Mega Man (×4) | 4,400 | Midgar | •Hazard: Zap Floor | •The floor is electrified •Stamina battle •The enemy favors up smash attacks | |
893 | Shadow Man | Shield | ★★ | 1 | Killing Edge Equipped | Mega Man 3 (Artwork: Rockman Complete Works) |
Greninja (×3) | 3,500 | Norfair (Battlefield form) | N/A | •The enemy's neutral special has increased power •Stamina battle •The enemy favors neutral specials | |
894 | Drill Man | ★ | 1 | Mega Man 4 (Artwork: Rockman Complete Works) |
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895 | Dive Man | Shield | ★ | 2 | Steel Diver Equipped | Mega Man 4 (Artwork: Rockman Complete Works) |
Mega Man (×2) | Great Bay (Battlefield form) | N/A | •Stamina battle •The enemy starts the battle with a Steel Diver | ||
899 | Dark Man 4 | Attack | ★ | 1 | Rage Blaster Equipped | Mega Man 5 | Mega Man & Samus (×3) | 1,400 | Wily Castle (Battlefield form) | N/A | •Stamina battle •The enemy's shield has extra durability •Reinforcements will appear after an enemy is KO'd | |
901 | Wind Man | Shield | ★ | 2 | Instadrop | Mega Man 6 (Artwork: Rockman Complete Works) |
Mega Man | 2,200 | Skyworld | Hazard: Heavy Wind | •Dangerously high winds are in effect after a little while •Stamina battle •The enemy loves to jump | |
903 | Sword Man | Attack | ★ | 1 | Fire Bar Equipped | Mega Man 8 | Mega Man (×2) | 1,800 | Find Mii (Ω form) | N/A | •The enemy's explosion and fire attacks have increased power •Stamina battle •The enemy favors forward air attacks | |
904 | Galaxy Man | Attack | ★ | 1 | Energy Shot Resist ↑ | Mega Man 9 | R.O.B. | 2,100 | Lylat Cruise | •Hazard: Low Gravity •Item:Black Hole |
•Timed battle •Gravity is reduced •The enemy starts the battle with a Black Hole | |
909 | Axl | Attack | ★★ | 1 | Ray Gun Equipped | Mega Man X7 | Mega Man (×2) | 3,800 | Midgar (Ω form) | N/A | •Stamina battle •The enemy's shooting items have increased power •The enemy starts the battle with a Ray Gun | |
912 | Roll Caskett | Shield | ★★ | 1 | Shooting Attack ↑ | Mega Man Legends | Isabelle & Diddy Kong | 3,700 | Pilotwings | Item: Hocotate Bomb | •Take your strongest team into this no-frills battle |
Master Spirit
Spirit Stats | Augmented Fighter Stats | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Type | Facility | Origin Game | Enemy Fighter | Enemy Power | Stage | Rules | Conditions |
897 | Gravity Man | Neutral | Dojo (Gravity Style) | Mega Man 5 (Artwork: Rockman Complete Works) |
Dark Samus | Mario Galaxy |
Fighter Spirit
No. | Image | Name | Origin Game |
---|---|---|---|
864 | Mega Man | Mega Man (Artwork: Mega Man 10) |
Trivia
- The Mega Man series has the most third-party Spirits.
Spirits | |
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by categories | Primary spirit (Enhanceable spirit) · Support spirit · Master spirit · Fighter spirit · (All spirits) · Summon · DLC Spirits (DLC changes) |
by series | Super Mario · Donkey Kong · The Legend of Zelda · Metroid · Yoshi · Kirby · Star Fox · Pokémon · EarthBound · F-Zero · Ice Climber · Fire Emblem · Game & Watch · Kid Icarus · Wario · Metal Gear · Sonic the Hedgehog · Pikmin · R.O.B. · Animal Crossing · Mega Man · Wii Fit · Punch-Out!! · Pac-Man · Xenoblade Chronicles · Duck Hunt · Street Fighter · Final Fantasy · Bayonetta · Splatoon · Castlevania · Mii · Super Smash Bros. · Others · Persona · Dragon Quest · Banjo-Kazooie · Fatal Fury · ARMS · Minecraft · Tekken · Kingdom Hearts |
Mega Man universe | |
---|---|
Fighter | Mega Man (SSB4 · SSBU) |
Assist Trophies | Elec Man · Wily Capsule · Zero |
Stage | Wily Castle |
Enemy | Mettaur |
Other | Bass · Energy Tank · MegaMan.EXE · MegaMan Volnutt · Proto Man · Star Force Mega Man · X · Yellow Devil |
Trophies and Spirits | Trophies · Spirits |
Music | SSB4 · Ultimate |
Masterpiece | Mega Man 2 |