Super Smash Bros. Ultimate

Dark Pit (SSBU)

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This article is about Dark Pit's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Dark Pit.
Dark Pit
in Super Smash Bros. Ultimate
Dark Pit SSBU.png
KidIcarusSymbol.svg
Universe Kid Icarus
Other playable appearance in SSB4


Availability Unlockable
Final Smash Dark Pit Staff
Dark Pit (SSBU)
Dark Pit is Pit's echo fighter. His abilities are mostly the same as Pit's, but his hair and clothes are different colors, he summons different weapons, and celebrates victory to a different tune.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Dark Pit (ブラックピット, Black Pit) is a playable character in Super Smash Bros. Ultimate. He was confirmed as a playable character on June 12th, 2018. He is an Echo Fighter of Pit. Dark Pit is classified as fighter #28ε.

Antony Del Rio and Minami Takayama reprise the role of Dark Pit in the English and Japanese versions of the game, respectively.

Differences from Pit

Aesthetics

  • Change As with all Echo Fighters, Dark Pit has unique taunts and victory animations.
  • Change Dark Pit's No Contest animation is different as well.
  • Change Dark Pit has a different victory theme.

Special Moves

  • Change Silver Bow's performance varies from Pit's Palutena Bow.
    • Buff Silver Bow deals considerably more damage and knockback
    • Nerf Silver Bow lasts for a shorter amount of time and cannot be controlled as easily.
  • Change Electroshock Arm deals electric damage, and sends opponents at a lower angle than Upperdash Arm.
  • Change Dark Pit has a completely different Final Smash, being Dark Pit Staff.

Changes from Super Smash Bros. 4

Aesthetics

  • Change As with all veterans returning from SSB4, Dark Pit's model features a more subdued color scheme. His clothing and wings now feature simple detailing, and like Pit, his eyes and hair appear more detailed.
  • Change Dark Pit's idle animation has been slightly altered.
  • Change Dark Pit's down and side taunts are performed faster.
  • Change Many of Dark Pit's expressions, including when Screen KOed, are now identical to Pit's.

Attributes

  • Buff Like all characters, Dark Pit's jumpsquat animation now takes three frames to complete (down from 5).
  • Buff Dark Pit dashes much faster.

Ground attacks

  • Neutral attack:
    • Change Neutral infinite's animation has changed. Dark Pit's bow no longer spins while fully formed; he now quickly slashes with the bow split in two.
    • Buff Neutral infinite connects better into the final hit, improving the move's utility.
  • Up tilt:
    • Change Up tilt's animation has been altered into two lunging upward kicks.
    • Buff Up tilt's endlag has been significantly lowered.
  • Down tilt:
    • Buff Down tilt's endlag has been significantly lowered, and its angle has been made more vertical.

Forward tilt:

    • Buff Dark Pit’s forward tilt is now identical to Pit’s, dealing more knockback.
  • Dash attack:
    • Buff Dash attack's animation has been altered to a downward swipe of his blade. It is quicker and covers more area in front of Dark Pit. It also deals significantly higher knockback.
  • Forward smash:
    • Change Forward smash's first hit has more range, but its second hit has less range. This makes it easier to land the first hit of the move and harder to land the second.
    • Buff Forward smash's second hit connects better, improving the move's utility.

Aerial attacks

  • Buff All aerials have less landing lag.
  • Neutral aerial:
    • Change Neutral aerial has a slightly longer duration.
    • Buff Neutral aerial's multi-hits connect more consistently.
  • Buff Forward and up aerial multi-hits deal less damage, while the final hits deal more. As a result, their knockback, kill power, and overall damage are increased.
  • Down aerial:
    • Buff Down aerial's hitbox is bigger.

Throws/other attacks

  • Nerf Standing grab and dash grab have increased ending lag.

Special Moves

  • Silver Bow:
    • Buff Silver Bow travels faster and has decreased endlag.
    • Buff Silver Bow now deals considerably more damage and knockback, both compared to the last game and Pit’s arrows.
  • Electroshock Arm:
    • Buff Dark Pit can act out of Electroshock Arm faster if it connects.
    • Change Dark Pit always shouts "Electroshock!" when using Electroshock Arm. His other voice clip is used when he activates the Power of Flight.
  • Power of Flight:
    • Buff Power of Flight can now grab the ledge when facing backwards.
    • Nerf Power of Flight halts at the end of the move, reducing its recovery potential.
      • Nerf Dark Pit will float for a little bit after the move, but that means he will be more vulnerable to attacks.
  • Guardian Orbitars:
    • Buff Guardian Orbitars comes out faster when activated.
    • Change Guardian Orbitars will shrink the longer they are held out.

Role in World of Light

Dark Pit was among the fighters that were summoned to fight the army of Master Hands.

Dark Pit was present when Galeem unleashed its beams of light. He was flying alongside Pit to escape the beams, but after Palutena was vaporized, they lost their Power of Flight and fell victim to the beams as well. They were both placed under Galeem's imprisonment along with the rest of the fighters, excluding Kirby.

Alternate costumes

Dark Pit Palette (SSBU).png

Gallery

Character Showcase Video

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Trivia

  • Dark Pit and Lucina are the first and only full clones to retain their full clone status in two games in a row.
  • In the World of Light trailer, Dark Pit is seen losing his Power of Flight with the loss of Palutena, and his wings glow blue during use. This is unlike the ingame move, where his wings use a green glow, which occurs when the ability is granted by Viridi.