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Marth (SSBM)/Up throw

< Marth (SSBM)
Revision as of 17:47, November 19, 2013 by Toomai (talk | contribs)

Overview

Marth powerfully tosses the opponent upward with one arm, dealing only 4% damage, but it is the third strongest up throw in the game. Along with easily being able to lead into moves such as up tilt and up aerial, it is able to chaingrab space animals at low to moderate percentages, and can also be compounded with an up tilt while doing so, which can either combo into a regrab, a chain of aerials, or more up tilts, then finish off with a subsequent forward smash. Despite its power, it is generally more of a combo and tech-chasing move than a finisher, like Marth's other throws.

Throw data

Damage Angle BK KS FKV Effect
Throw 4%   60 130 0  
Release 3%   40 100 0  

Timing

The speed of this throw depends on the opponent's weight.

NTSC                                           
PAL                  
Invincible 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8
Throw 6.6 7.2 8.4 8.76 8.88 9 9.6 10.2 10.44 10.56 10.8 11.28 11.76 12 12.48 12.96 13.08 13.2 13.32 13.68 14.04 14.16
Animation length 24.2 26.4 30.8 32.12 32.56 33 35.2 37.4 38.28 38.72 39.6 41.36 43.12 44 45.76 47.52 47.96 48.4 48.84 50.16 51.48 51.92
Min (Pichu)                                                                                                         
                                                                                                       
Baseline                                                                                                         
                                                                                                       
Max (Bowser PAL)                                                                                                         
                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point

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