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Sora (SSBU)/Forward tilt

< Sora (SSBU)
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Hitbox visualization showing Sora's forward tilt.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Early hit
0 0 0 7.2% 0   Standard 48 110 0   3.4 haver 0.0 0.0 0.0 0.6× 1.0× 0%               Sora Slash   All All            
1 0 0 7.2% 0   Standard 48 110 0   3.4 haver 0.0 4.6 0.0 0.6× 1.0× 0%               Sora Slash   All All            
2 0 0 7.2% 0   Standard 48 110 0   3.4 haver 0.0 9.2 0.0 0.6× 1.0× 0%               Sora Slash   All All            
3 0 0 7.2% 0   Standard 48 110 0   3.4 haver -3.2 9.2 -3.6 0.6× 1.0× 0%               Sora Slash   All All            
Late hit
0 0 0 7.2% 0   Standard 48 110 0   3.4 haver 0.0 0.0 0.0 0.6× 1.0× 0%               Sora Slash   All All            
1 0 0 7.2% 0   Standard 48 110 0   3.4 haver 0.0 4.6 0.0 0.6× 1.0× 0%               Sora Slash   All All            
2 0 0 7.2% 0   Standard 48 110 0   3.4 haver 0.0 9.2 0.0 0.6× 1.0× 0%               Sora Slash   All All            
3 0 0 7.2% 0   Standard 48 110 0   3.4 haver -3.2 9.2 -7.6 0.6× 1.0× 0%               Sora Slash   All All            

Timing

Hitboxes (early, late) 13, 14-18
Interruptible 42
Animation length 61
                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Vulnerable
 
Intangible
 
Interruptible

3-Hit Combo

For the technical data of the 3-hit combo, see: