Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
Potentially contentious information should be discussed on the talk page before being added.
This article is about Ness' appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Ness.
Ness
in Super Smash Bros. Ultimate
Ness
EarthboundSymbol.svg
Universe EarthBound
Other playable appearances in SSB
in Melee
in Brawl
in SSB4
Availability Starter
Final Smash PK Starstorm
Ness (SSBU)

Ness (ネス, Ness) is a playable character in Super Smash Bros. Ultimate. He was confirmed on June 12th, 2018.

Changes from Super Smash Bros. 4

Aesthetics

  •   Like many other characters, Ness faces the screen more often than he did in the previous games.
  •   Many of Ness' PSI moves now have their respective PSI graphics from EarthBound.
  •   Ness no longer swings his arms in his idle animation.
  •   Ness' socks have more visible vertical lines.
  •   Airdodge now has a different animation, similar to Melee.

Attributes

  •   Ness dashes faster.
  •   Since the removal of pivot grabs in Ultimate, Ness is no longer able to pivot grab, weakening his neutral game.

Ground Attacks

  •   Ness' yo-yo now has the text "SUPER NINTENDO 2018 MOTHER".
    •   The yo-yo now makes windy spheres while in motion.
  •   Jab now connects more reliably.

Aerial Attacks

  •   Ness now waves his hands and emits PSI in the air in his Up Air, in a manner similar to Peach's up air. It deals good knockback.
    •   This attack now has multi-hit properties, and produces a magic effect.
  •   Up Air now deals more damage.
  •   PSI now emits from Ness's hands in his Neutral Air, similar to Zelda's magic. This increases his range.
    •   It also uses a different sound effect.
  •   Back air now deals more damage.
  •   Down air now has reduced endlag.

Throws/other attacks

  •   Ness now grabs and holds his opponents and pummels them with PSI, mirroring Zelda's grab.
    •   The pummel makes a magic effect and a magic sound effect instead of a normal punch effect.
  •   Ness back throw is overall stronger.
  •   Knockback on down throw is stronger, reducing his chance of doing combo setups.
  •   Ness' down throw uses the PK Fire effect from EarthBound.
  •   PK Fire hitbox is larger.
  •   Ness' pummel is noticeably slower.

Special moves

  •   Ness no longer free falls after using PK Flash in the air.
  •   PK Flash moves more quickly and travels much longer.
  •   Ness poses differently when using PK Fire, pointing in the direction of the move instead. He also gets some slight pushback, similar to Lucas's pushback after using it on the ground.
    •   Ness leaves a red spark on his shooting hand until he fires PK Fire, similar to the effect in Lucas' down smash.
  •   PK Fire starts up more slowly.
  •   PK Thunder now has an angle indicator to indicate Ness's PK Thunder 2 trajectory when the ball of lighting travels close enough to him.
  •   PSI Magnet now has the on-screen effect from EarthBound and visible suction around the outside of the magnet.
  •   PSI Magnet is now slightly larger, with a hitbox similar to Lucas's version of the move.
  •   PK Starstorm is now similar to its Brawl iteration, firing slower meteors that spread out over the stage. Paula and Poo join Ness in his Final Smash, and PK Starstorm background effects from EarthBound also appear during the Smash.

Gallery