Super Smash Bros. 4

List of updates (SSB4)/1.0.8 changelog

Revision as of 09:31, June 15, 2015 by Nyargleblargle (talk | contribs) (Ike)
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Information may change rapidly as it becomes available. All information in this article must be verifiable.

This is the list of known changes in version 1.0.8 of Super Smash Bros. 4. All claims on this page must be verifiable, preferably with a trustable source link, and must compare both the old and new states. Ensure that all changes are also listed on the respective pages.

Diddy Kong

  •   Down throw damage: 6% → 7%

Falco

  •   Up air damage: 11% → 10%
  •   Neutral air (hit 2) damage: 3% → 2%

Greninja

  •   Forward tilt damage: 6.5% → 7%

Ike

  •   Jab transitions into second hit faster.
  •   Forward tilt has reduced start-up (15 -> 12).
  •   Forward tilt deals less damage (14% -> 12%).
  •   Dash attack startup reduced.
  •   Dash attack has less start-up and deals more damage (Sweet spot: 10%->14%. Sour spot: 7%->11% and 5%->9%).
  •   Neutral air has less landing lag.
  •   Forward air has better hitbox placements (Hits better above and below him).
  •   Quick Draw startup reduced.

Kirby

  •   Upward angled forward smash sourspot deals 1% less damage and K.O.s 11% later.

Palutena

  •   Up tilt hits link better into itself and does 1% more damage.

Villager

  •   Down throw damage: 4.5% → 6%

References

SmashBoards thread