Hammer (move)
Hammer | |
---|---|
Hammer Flip at full charge in Super Smash Bros. for Wii U. | |
User | Kirby |
Universe | Kirby |
Article on WiKirby | Hammer |
Hammer (ハンマー, Hammer), known as Hammer Flip (鬼ごろし火炎ハンマー, Oni-Slaying Flame Hammer) in the NTSC version of Super Smash Bros. 4, is Kirby's side special move, introduced in Super Smash Bros. Melee. When used, Kirby takes hold of a hammer and horizontally swings it forwards, dealing a strong blow to enemies at medium range.
Overview
In Super Smash Bros. Melee
When used on the ground, the hammer has a very punishable sourspot.
When used in the air, the attack takes on a new form, where Kirby swings the hammer in a vertical forward-somersaulting circle. This version of the attack strikes multiple times and can be used to slow Kirby's fall. Not only that, said midair version can be used to rack up decent damage via its wide hitbox after moves like Kirby's forward throw, regardless if it misses or not.
In Super Smash Bros. Brawl
The sourspot from Melee's grounded version has been strengthened and is now harder to hit with. Overall, the move is one of Kirby's best KO moves.
When used in the air, Kirby swings the hammer horizontally twice, with the first hit being stronger with diagonal knockback and the second hit being a semi-spike. This version of the attack is useful against bosses, as it can deal a total of 32% damage when both hits connect, and it can be used multiple times in one jump. It also decreases Kirby's falling speed, and can aid Kirby's horizontal recovery by a small distance. However, it does not provide any distance when used without moving horizontally.
The non-bouncing Kirby glitch is a glitch that prevents Kirby from bouncing on springs. It is accomplished by using Hammer just before landing on any non-item spring.
In Super Smash Bros. 4
Kirby's Hammer retains its function in Smash 4. However, it can now be charged with functionality like Jet Hammer, allowing Kirby to move around and jump while charging the move. Also like the Jet Hammer, Kirby will receive recoil damage if the move is charged for too long, though this damage is not inflicted if Kirby's damage reaches or is above 100%. The move now uses a flame effect. When fully charged, it can reliably KO at 40%. It has less knockback when used in the air, but Kirby still swings twice if the attack is not fully charged.
In the NTSC version of Smash 4, the move is called Hammer Flip, the same name as a different move usable by Hammer Kirby in the Kirby series that is his Up+ attack in its respective games. The move is still called Hammer in PAL regions, and the name "Hammer Flip" refers only to the fully charged version of the move.
The way Kirby moves while charging the move is similar to unused animations found in the files for the character in Brawl, suggesting that Hammer Flip was intended for inclusion in Brawl.
Customization
Special Move customization was added in Super Smash Bros. 4. These are the variations:
- Hammer Bash: Nearly identical to Hammer in Brawl.
- Giant Hammer: The hammer is giant, making it much slower, but also much stronger.
Origin
Hammer is one of Kirby's many copied abilities from his various adventures, most frequently obtained by inhaling the mini-boss Bonkers. It is often one of the most powerful ones, dealing massive damage to enemies. The hammer is almost identical in appearance to King Dedede's. The way Kirby swings his hammer is almost similar to the Hammer Flip move from the said ability (where Kirby swings upward/inwards with a flaming hammer), rather than swinging downward from above his head, like it the Kirby series. His midair version of the attack in Melee resembles the midair attack done with the ability, Giant Hammer Swing, though Kirby would only swing the hammer once in midair.
In Smash 4, the Hammer Flip is based on the move of the same name in the Kirby series, which deals the most damage of any move gained from a standard copy ability.
Description from the Melee instruction booklet
Swing a mighty hammer vertically in the air or side-to-side on the ground.
Description from the Brawl instruction booklet
Attack with a giant hammer. The attack strikes horizontally in the air and on the ground.
Description from the Super Smash Bros. for Nintendo 3DS foldout
Attack with a hammer. Can be charged.
Gallery
Hammer Flip being charged in Super Smash Bros. for Wii U.
Airborne Hammer Flip in SSB4 for Wii U.
Trivia
- In the E3 2006 movie of Brawl, Kirby is seen using the vertical spin version of the aerial Hammer, identical to its appearance in Melee.
- In Super Smas Bros. for Wii U, there's a glitch involving Kirby's hand being on fire with the same method of the Eletric Ness glitch.