Kirby (SSB)/Back aerial
Overview
Kirby sticks out both of its feet behind him, doing 16% damage and high knockback during the first few frames and 9% damage and low knockback if it hits during later frames. One of Kirby's best aerial, being a staple example of an edgeguarding move with a good hitbox. It also has sex kick properties. It has very low start-up lag and with the disjointed hitbox, it has some range as well. It can also perform the Fence of Pain, which is a variation of Jigglypuff's Wall of Pain though in this game, Kirby's is better. A useful move for defensive and offensive maneuvers such as spacing, as well as aerial approaching. This move along with down air combined with Up tilt allows Kirby to air-camp the majority of the cast (especially characters without projectiles like Falcon.) The weaker hit can also combo into his up tilt as well.