Samurai Goroh's F-Zero machine is called the Fire Stingray, a small craft with only one fin sporting a pinkish color with fire painted on the back of the ship. As described in the original F-Zero game, careful and perfectly timed use of the "S-Jet" is the key operating this machine. Also, the Fire Stingray has the highest max speed and is also the heaviest out of the four original machines. Its extremely strong body crams everything as compactly as possible. Due to its excessive body weight the Stingray is slow upon accelerating. However, the machine does has a reputation of cornering stability. The Fire Stingray's was powered by two RS-5025 engines, which is considered the "pride of the universe." The engine was changed in F-Zero GX, now the Stingray uses two RS-5060 engines. Due to this raw power, its considered to have a dangerously high maximum speed making it a top-ranked contender. When racing this machine, pilots should make good use of boost power and try to control the machine while maintaining its high speed. The Fire Stingray has a reputation of cornering stability. The machine's weak boosters are made up for by a very good grip, allowing Goroh to effortlessly negotiate corners. The high top speed of the Fire Stingray gives it an edge over most other crafts. The boost lasts longer than some other higher rated boosts and goes very well with its A body. The Stingray also has good cornering and grip. It is often considered a bad machine for beginners, because of its high learning curve.
In Super Smash Bros. Melee
The Fire Stingray appears as a hazard on the Mute City stage in Melee, and appears as a platform on the Big Blue stage in SSBM and SSBB. A trophy of Samurai Goroh next to the Fire Stingray exists in Melee, as well.
In Super Smash Bros. Brawl
The Fire Stingray appears as a Sticker, and a Trophy. Also, In addition to this, the driver of the Fire Stingray, Samurai Goroh, appears as an Assist Trophy.