Davidvkimball

Joined June 19, 2013
Revision as of 16:44, April 5, 2022 by Davidvkimball (talk | contribs) (→‎Other external links)
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davidvkimball
Davidvkimball.jpg
Smasher since 1999.
Character info
Smash 64 main Mario
Melee main Sheik
Brawl mains Zero Suit Samus, Ike
Smash 4 main Sheik
Ultimate main Banjo & Kazooie
Project M main Sheik
Team info
Crew(s) None, currently.
Personal and other info
Real name David V. Kimball
Location Seattle United States
Miscellaneous info
Skill Other Pro-Am (SSBM, PM)
NNID davidvkimball

Hi! I founded Smash Bros. Legacy and have been playing Super Smash Bros. since it launched in 1999.

I'm most recently known for my work in the Melee scene, including a documentary called Elevated: The Development Story of Super Smash Bros. Melee, a collection of high-resolution assets called Melee HD Asset Library, and a website for new Melee players, blippi.gg.

I was previously known for my leadership and initiation of Brawl modifications for Project M including Legacy TE and the Cosmetic Standardization Project. I have since retired from Brawl modding, and the Legacy projects are no longer in development.

Wiki Skill

User
                                           
Dispute Handling 70%    
Smash Skill 70%    
Smash Knowledge 70%    
Spelling/Grammar 80%    
Typing Speed 100%  
Wikipresence 10%    
Wikiskill 20%    
Basic Attributes
Flamefizzler This user takes 75% less damage from Flame attacks.
Photographer This user can upload screenshots.
Rasterizer This user can create .png images.
Respectability This user cannot use Troll attacks.
Rock Head This user is immune to Troll attacks.
Scene Team This user can contribute videos.
Other Attributes
Tech Fiend This user describes himself as a technology enthusiast.
Learner This user is open to constructive criticism of his SmashWiki use.
Lag Johner This user has been known to john about input lag and display lag-related issues.
Extrovert This user gains energy from being around lots of people.
Transparent This user uses a single identity for most of his online profiles.

Content Creation

Elevated: The Development Story of Super Smash Bros. Melee is a documentary I created about Melee's development, taking bits and pieces from interviews, columns, and online articles and stitching them together in as coherent of an account as I could. I also documented anything I could related to unused content and some of the earliest tournaments for the game. The video was created, researched, edited, voiced, and produced by me.

Some of the accolades its received have included praise from Smash player and Twitch streamer Ludwig, [1] TO and founder of VGBootCamp GimR, [2] and Melee documentary creator Samox who stated he considered Elevated as the unofficial prequel to his The Smash Brothers documentary. [3]

The entire documentary can be viewed on YouTube here:

My "What if...?" series of videos takes a look at what Melee might may have looked like under alternative conditions. For example, "what if James Bond was in Melee?" They are concept trailers often created from modifications of Brawl or Melee itself, crafted to showcase what Melee may look like on another timeline.

For example, here's a video on Slippy, which is partially a silly reference to MagicScrumpy's "Ultimate Spacie" video, and is a collaboration with B&D Games:

Smasher history

  This section may be out of date, because I don't update it all of the time.

Before I had a Nintendo 64 to call my own, I often played Super Smash Bros. at friends' houses.

One fateful day, my brother and I sold our NES and games to purchase a Nintendo 64. Super Smash Bros. was the fourth game we purchased. It became a favorite and was played often.

Years later, I purchased Super Smash Bros. Melee right along with a Nintendo GameCube. Melee quickly became my most loved video game ever, rivaled only later on (for a brief time) by Brawl.

The hype for Super Smash Bros. Brawl was almost too much for me. At E3 2006, I could barely contain my excitement. Checking the Smash Bros. DOJO!! website was part my daily routine for a long time until March 9th, 2008 when I was able to purchase the game during the midnight release.

Since then, I've participated in various Super Smash Bros. local tournaments, and have taken a particular liking to Project M.

Having had the opportunity to try Super Smash Bros. for Wii U in Best Buy early last summer, I was hyped for that game as well. Purchase the 3DS version at midnight as well as the Wii U version a month later.

The day it was announced I pre-ordered Super Smash Bros. Ultimate and picked it up at the opening midnight release at Best Buy. I currently possess all DLC released so far.

Melee is my favorite iteration of Smash. [4]

Control preferences

 
David uses a purple GameCube controller to play.

I use the GameCube controller.

Is there another way to play?

Playstyle

When it comes to Melee, I play Sheik and do basic silly things that can end up working against opponents with superior tech skill. With Samus, I just like moving around. I consider myself an amateur player.

In Ultimate, I main Banjo and Kazooie, because why wouldn't I? Most hype character reveal ever.

Tournament Involvement

While I've never been involved in tournaments on the national level, I've participated in many local Smash Bros 64, Melee, Brawl, and Project M tournaments. I've even organized a few at Northwest University in Kirkland, WA as well as at my home in the greater Seattle area. I've also entered in Northwest Majors (Melee singles and doubles) and Don't Park on the Grass (Melee doubles and Ultimate singles), but I didn't make it out of pools for either occasion.

I also attended Project M tournament Fair & Balanced in California.

Tendency to john

Yes, I confess, I have been known to john. In general I have a hard time dealing with unresponsiveness in *Smash* games. However these johns only come up when playing games Brawl-forward, and often due to:

Display lag is frustrating because I've only used CRT TVs to play games for pretty much my whole life (until recently for non-Smash games), so I'm used to zero display lag. Arbitrary input lag and unfortunate internet lag are frustrating for similar reasons.

Buffering is frustrating because as Ike, I will often unintentionally use his laggy neutral areal attack off of the stage when trying to use his standard jab attack.

Super Smash Bros. and Super Smash Bros. Melee are perfectly responsive and don't possess any arbitrary input lag or buffering. Therefore johning occurs much less often with those games.

Smash Bros. Legacy

 
Smash Bros. Legacy logo.

I'm founder of Smash Bros. Legacy, which used to be a group of content creators and modders who focus on Super Smash Bros. Smash Bros. Legacy was most known for its Project M mods, Super Smash Bros. Legacy XP and Super Smash Bros. Legacy TE, which offer new content in addition to the 3.6 version of Project M. We also posted tutorial videos around the competitive scene and created artwork pertaining to Smash as well.

Here are a few trailers I've created around those projects.

GIF Contributions

Below is a gallery of GIF images I've created for SmashWiki articles that needed content.

My general procedure is to use a capture card, get video of a particular action in a Super Smash Bros game for a particular article, import the video content into Adobe Photoshop and create a small GIF image out of it to be used on this site. Hope you enjoy!

See all of my contributions here.

Gallery

User names

Other places you can find me.

Gaming services:

Slippi D#0
Xbox Live davidvkimball
PSN davidvkimball
Apple Game Center davidvkimball
Nintendo Switch SW-1880-0689-1110
Steam davidvkimball
Backloggery davidvkimball
TrueAchievement davidvkimball

Smash Bros. Communities

SmashBoards davidvkimball
Anther's Ladder davidvkimball
All is Brawl davidvkimball
Reddit (r/smashbros) davidvkimball

Other external links

SmashWiki Signature

  davidvkimball

Navigation


  1. ^ "Ludwig watches Elevated documentary." https://clips.twitch.tv/MiniatureTenuousSwallowMrDestructoid-ycJrkmfMiqbidoQu
  2. ^ "GimR watches Elevated documentary." https://twitter.com/VGBC_GimR/status/1388946120198479872
  3. ^ "Samox considers the Elevated documentary to be the unofficial prequel to The Smash Brothers." https://twitter.com/_samox_/status/1388933287448621061
  4. ^ "Super Smash Bros. Melee: the Sharpest Game In the Series" https://www.youtube.com/watch?v=2ph9vI7xgEY