List of SSBB trophies (Kirby series)

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Most trophies ("figures" or "figurines" in Japan) in Super Smash Bros. Brawl can be obtained through coin launcher (labeled as random in how to unlock) or playing certain stages in The Subspace Emissary. Some trophies, particularly the enemies of The Subspace Emissary, can only be obtained by using a Trophy Stand ("Smash Plates" in the Japanese version) on a foe while its health is low. Other trophies, particularly those of playable characters and their Final Smashes, can be obtained by playing Classic Mode and All-Star Mode respectively. Trophies can also be obtained by completing several challenges. There are 544 trophies in all in Brawl, some which tend to be rarer than others. They can be used in the Trophy Hoard.

The following is a list of trophies from the Kirby series that appear in Brawl. There are 42 trophies in total.

Name How to Unlock Picture Description
Kirby Clear Classic Mode as Kirby File:Kirby Trophy.jpg A round, pink ball of cuteness from a distant, peaceful star. He can swallow anything with his gigantic mouth, then spit it out as ammo. He has the handy ability to copy powers and use them as his own. His hovering ability lets him fly through the air with ease. He's so round, he's sometimes treated like a ball.
Cook Kirby Clear All-Star Mode as Kirby File:Cook Kirby Trophy.jpg Kirby in chef's garb. When Kirby throws on his chef's hat, a giant pot appears in the center of the screen. Characters, items, and even long-distance weapons are sucked into the pot. Once they've simmered a bit, food items equal to the number of things in the pot appear. Characters in the mix get blasted straight up out of the pot.
Meta Knight Clear Classic Mode as Meta Knight File:Meta Knight Trophy.jpg

The head of the Meta-Knights, and something of a rival to Kirby. He's quite an accomplished swordsman. Following his code of knightly ethics, he once delivered a sword to Kirby and demanded single combat. His giant cape transforms into wings, giving him the power of flight. He's shown his face briefly before, but his relationship to Kirby is still a mystery.

Galaxia Darkness Clear All-Star Mode as Meta Knight File:Galaxia Darkness Trophy.jpg Meta Knight's Final Smash. He flips his cape, and the darkness within envelops his foes and plunges the world into shadow. He then unleashes a series of sword strikes that do terrible damage and launch his foes. In the darkness, Meta Knight can also reach and attack distant enemies. One can imagine Meta Knight zipping back and forth at high speed to accomplish this.
King Dedede Clear Classic Mode as King Dedede File:King Dedede Trophy.jpg The self-styled king of the amazingly peaceful Dream Land. He continually does things unbecoming a king, like stealing the kingdom's food supplies or all the stars from the sky. He's not all bad, though, and sometimes performs good deeds. While he and Kirby often battle, they've been known to compete good-naturedly at speed-eating contests and minigames.
Waddle Dee Army Clear All-Star Mode as King Dedede File:Waddle Dee Army Trophy.jpg King Dedede's Final Smash. He whistles, and an army of Gordos, Waddle Dees, and Waddle Doos rain down and rampage, pummeling all in their way. After a bit, they'll pack it in and hit the road. Any left can be forcibly removed. They are fast and numerous, which makes it difficult to get through their ranks without taking any damage.
Maxim Tomato Random File:Maxim Tomato Trophy.jpg A juicy tomato that heals 50 percentage points of the damage you've accumulated. When one of these appears in combat, rest assured there will be a race to see who can reach it first. It's a race of desperation between players who want to heal their damage and those who want to stop them from doing so. In the Kirby series, Maxim Tomatoes healed all damage.
Dragoon Random File:Dragoon Trophy.jpg An attack-capable Air Ride machine you can assemble by combining parts A, B, and C. You can knock off parts held by foes in combat, so stealing parts is something that's sure to occur. In Kirby Air Ride, you control legendary machines, but the Dragoon not only towers above all others in terms of speed, it is also able to fly.
Warpstar Random File:Warpstar Trophy.jpg A warp-speed item. In the Kirby series, Warpstars are used to move between stages. In Smash Bros., they're ultrafast attack items that zoom up and down to devastate anyone they hit. You can shift your landing spot by moving the Control Stick left or right during your descent. Choose your target and hang on! Don't overshoot the mark and plummet off the stage, though.
Superspicy Curry Random File:Superspicy Curry Trophy.jpg The spiciest curry around. Eat it, and you'll be able to attack by spitting out fireballs. The eater of the curry will soon be unable to handle the heat, however, and end up frantically dashing about the screen. This is a pretty funny sight that never gets old, especially when it's Samus or Snake. Eat this mouth-scorching dish if you dare.
Star Rod Random File:Star Rod Trophy.jpg A magic wand. Perform a standard attack with it, and it's a battering weapon. Perform a strong or smash attack, and it fires a barrage of star shots. Throw it at a foe, and that opponent will get sent flying sideways. In the Kirby series, the Star Rod is the power source of the Fountain of Dreams. King Dedede once stole it to imprison the Nightmare Wizard.
Knuckle Joe Random File:Knuckle Joe Trophy.jpg A martial artist known for amazing attacks like the Vulcan Jab. With his bandana, he looks and fights the part of a Muay Thai boxer. When Kirby copies Knuckle Joe, he gains the fighting techniques of a hand-to-hand-combat expert. Knuckle Joe also engages in friendly block-breaking competitions with Kirby. His other famous techniques are the Smash Punch and Rising Break.
Beam Kirby Random File:Beam Kirby Trophy.jpg Kirby in a jester cap...and a supercute Kirby at that. Beam Kirby features a Beam ability, acquired by inhaling Waddle Doo, that allows him to shoot a whiplike beam at his enemies. With a wide attack range, this ability is extremely easy to use, especially for taking out enemies in bunches. In Kirby Super Star, this beam can also be charged and fired.
Needle Kirby Random File:Needle Kirby.jpg A Kirby ability made when Kirby inhales a spiked enemy. When attacking, the needles on Needle Kirby 's body extend, giving him a porcupine-like look. This ability provides both offensive and defensive measures against nearby enemies. Plus, needles which extend on Kirby's underside when jumping eliminate any threats on landing.
Sword Kirby Random File:Sword Kirby Trophy.jpg A Kirby ability made when Kirby inhales a sword-wielding foe or a sword itself. Doing so provides Kirby with a rapid sword slash, a jumping sword spin, or even the energy-beam blast of the Final Sword. It wouldn't be a stretch to say that this is the #1 Copy Ability in terms of accessibility.
Sleep Kirby Random File:Sleep Kirby Trophy.jpg Kirby after he copies the ability to sleep peacefully. Kirby takes on this form when he inhales Noddy or other such enemies. Kirby cannot move at all while sleeping, so extra care should be taken not to use this ability when enemies are near. Kirby, in his slumber, tends to drool, and in his panicked awakening, isn't it cute how he forgets to wipe off the drool?
Wing Kirby Random File:Wing Kirby Trophy.jpg Kirby when he inhales a winged enemy and copies its flying ability. This ability can be used to proceed through strong winds that would otherwise be too tough to overcome. Wing Kirby can also perform a plethora of attack moves, such as the Bomber Head, where Kirby dive-bombs onto enemy heads.
Fighter Kirby Random File:Fighter Kirby Trophy.jpg Kirby when he is skilled in martial arts, especially close-quarters combat. Inhaling brawny challengers like Knuckle Joe will transform Kirby, allowing him to use a bunch of fight moves like Rising Break, the heroic uppercut. His Mega Power Shot in Kirby & The Amazing Mirror, which used charged energy to take out faraway enemies, is another Fighter Kirby highlight.
Fire Kirby Random File:Fire Kirby Trophy.jpg Kirby when he inhales an enemy who uses fire. Shooting fire from his mouth, Fire Kirby can cook enemies from afar. This ability also allows Kirby to light explosive blocks, fuses, and so on. In Kirby Super Star and Kirby & The Amazing Mirror, Fire Kirby can roll his burning body into enemies as an attack move.
Ice Kirby Random File:Ice Kirby Trophy.jpg Kirby when he copies an enemy with chilly abilities. Ice Kirby can blow an icy wind from his mouth and freeze enemies solid. These frozen enemies can then be knocked into other enemies as an additional means of attack. These blocks are not only effective against enemies but can also be used on terrain such as magma or water.
Plasma Kirby Random File:Plasma Kirby Trophy.jpg Kirby when he inhales Plasma Wisps, which glow with a neon green flame. Plasma Kirby can charge the plasma strength up to a maximum level of 5. In Kirby Super Star, your attack--be it a Plasma Laser or a Plasma Wave Cannon--varies with the length of time you charge it.
Tornado Kirby Random File:Tornado Kirby Trophy.jpg Kirby when he inhales enemies that fly around like twisters through the sky. When in tornado form, Kirby can spin freely through the air for short amounts of time, clearing out groups of enemies. Tornado Kirby will continue spinning and bouncing violently off of obstacles until he comes to a stop. One drawback of Tornado Kirby is the control difficulty.
Waddle Dee Random File:Waddle Dee Trophy.jpg A carefree creature that wanders the hills and dales of Dream Land. Basically harmless to creatures great and small, Waddle Dees sometimes use parasols to float down through the skies. If Kirby swallows a parasol, he'll get one he can use to float or ward off enemy attacks. On the other hand, Kirby can't copy anything by swallowing Waddle Dees themselves.
Waddle Doo Random File:Waddle Doo Trophy.jpg A creature identified by a single, unblinking eye. Like Waddle Dees, Waddle Doos roam about Dream Land and sometimes use parasols. Unlike their counterparts, though, they hate being approached--they'll fire a beam of energy at anyone who nears them, so don't think they're harmless like Waddle Dees. If Kirby swallows one, he copies the Beam ability and gains a jester's hat.
Gordo Random File:Gordo Trophy.jpg A creature that sits in one place and doesn't even try to move. They won't even even budge if Kirby tries to inhale them--they're the definitive obstacle. In addition, they're covered in spikes, so they damage whoever touches them. They're found stopped in groups, blocking narrow passageways, etc. Nothing's harder to get by than an encampment of Gordos.
Dyna Blade Clear All-Star mode on Very Hard difficulty File:180px-DynaBladeTrophy.jpg A monstrous bird with white- and rainbow-colored bladed wings and huge talons. Challengers who face Dyna Blade are forced to contend with her speed and armor plating that can reflect any attack. The only weak point is her head. In Kirby Super Star, she's destroying Dream Land's crops, but there's apparently a perfectly good reason for this.
Blade Knight Random File:BladeKnightTrophy.jpg A sword wielder covered head to toe in armor. Kirby can copy his Sword ability by inhaling him. Blade Knight has a variety of sword techniques, including chops and 100-slash combo attacks. As a helper, you can take him with you, and he will assist by taking out enemies with sword attacks. He's about as strong as Sword Knight.
Bonkers Random File:BonkersTrophy.jpg A large enemy who wields a giant hammer as a weapon. Bonkers battles you with several moves -- his hammer attack and coconut throw could be considered his specialities. Kirby can inhale Bonkers to learn Hammer and Smash techniques. Not many know this, but Hammer Kirby can also break walls and pound down stakes.
Bronto Burt Random File:Brontoburttrophy.jpg A bird that looks a lot like Kirby. Bronto Burt has clear wings that he uses to busily flutter around the skies of Dream Land. He will pull off sudden dive bombs on occasion, and although he has no ill will toward Kirby, Bronto Burt will sometimes collide with the pink hero if he gets in the way. You should be especially careful of these collisions.
Cappy Random File:CappyTrophy.jpg A creature that looks like a walking mushroom at first glance. Inhaling him will strip off only his cap, revealing his true identity. Cappy tends to run around wildly, flailing his arms... and then gently eases back into a relaxed strut as if nothing ever happened.
Golem Random File:GolemTrophy.jpg One of many statues found in Mirror Country, far up in the skies of Dream Land. Typically inert, Golems will only move to attack if Kirby draws near. Other Golems protect treasure chests, and some get shot from the mouth of the King Golem. Kirby can inhale Golems with a super inhale to copy the Stone ability.
Kracko Random File:KrackoTrophy.jpg A well-known boss from the Kirby series. Kracko is a cloud with a big eye and numerous spikes. He threatens Kirby with a number of weapons, including beam and rain attacks. In Kirby Super Star, Kracko first appears as Kracko Jr., continuing his onslaught on Kirby as he grows in size.
Scarfies Random File:ScarfiesTrophy.jpg Creatures with cute, catlike faces that float through the sky in a playful, gentle manner. Try to inhale them, however, and Scarfies take to the offensive in a new, scary form. They can't be inhaled and eventually explode on their own. This is one enemy that you should probably attack as little as possible. That's right -- let sleeping Scarfies lie.
Sir Kibble Random File:Sir kibble.jpg An armor-clad foe. Sir Kibble grips the blade on his head between his hands before launching it at Kirby. By inhaling Sir Kibble, Kirby can copy his Cutter ability to throw boomerang-like blades. At close range, Sir Kibble can use his cutter like a sword for a direct attack.
Walky Unlock 50 hidden songs File:WalkyTrophy.jpg A microphone who trudges along and enjoys himself as he sings. By inhaling Walky, Kirby gains the ability to shout, allowing him to clear all enemies off the screen with a high-volume blast. This is a powerful ability that can only be used up to three times. In Kirby Air Ride, this ability sends every racer within range into a spin.
Wheelie Random File:WheelieTrophy.jpg A real speed demon. Once Wheelie gets going, he can't be stopped. Wheelies are sometimes known to run in packs too. Kirby can copy the Wheel ability, turn into a tire, and run over enemies. The momentum will keep him rolling until he runs into an obstacle such as a wall.
Hydra Random File:Hydra Trophy.jpg One of only two legendary Air Ride machines. Known also as the King of Destruction, the Hydra was born to battle. Collecting its three parts on City Trial will reveal its fiendish side. With high offensive and defensive levels, the Hydra can easily blast through rivals and obstacles, leaving a swath of ruin. This is the ultimate Air Ride machine for attacking the course.
Bomber Random File:BomberTrophy.jpg One dangerous dude -- as evidenced by the skull drawn on his body. Bomber walks around on two legs, but whenever he falls from stairs or other high places, he hits his head and explodes, covering a significant blast radius. Kirby can suck him up to learn the Crash ability, the ultimate weapon for wiping out every last enemy on the screen. Use it once and it's gone!
Bugzzy Random File:BugzzyTrophy.jpg One of Kirby's foes. Those unlucky enough to get too close will get body-slammed with Bugzzy's vicious pincers. He also releases smaller bugs. Kirby can copy the ability to body-slam by inhaling him. In Kirby Super Star, this ability is called quick stamping. It's just one of many pro-wrestling moves he uses.
Combo Cannon Clear Target Smash Level 5 in under 30 seconds File:ComboCannonTrophy.jpg The main gun of the battleship Halberd. As the name references, it has two guns -- the top one shoots out slow-moving shells, and the bottom one fires a powerful laser. There's a mechanical arm at the base that is used to grab enemies and hold them to be blasted by the laser cannon. It has a wide attack range and once shot down Dyna Blade after she aided Kirby.
Halberd Clear Event #3: Pink Ball Repulsion File:Halberd Trophy.jpg Meta Knight's battleship, built to help Meta Knight take control of Dream Land. It's crewed by Meta Knight and the Meta-Knights and is equipped with the Combo Cannon and a shrimplike robot called the Heavy Lobster. Kirby destroys the ship's reactor, causing the Wheelies who power the ship to flee. In the end, the ship crashes into the sea while the sun sets in the background.
Apples Clear Target Smash Level 1 File:ApplesTrophy.jpg Fruit that falls from above when you're battling Whispy Woods. Kirby can suck them up and spit them out as useful projectile weapons. They're nice to have around when you don't have any Copy Abilities, but they do damage when they hit you, so they can be a bother too. They offer no ability when swallowed. These apples are not produced by Whispy Woods.

Notes

  • Bugzzy's game appearances are listed out of order.
  • On Walky's trophy, Kirby's Dream Land is said as being on the NES when in fact it was on the Game Boy (which had similar graphical capabilities to the NES, hence the confusion).
  • The Bonkers trophy says that Kirby could get the Smash ability by inhaling him. This is not correct, as he only gives Hammer. Smash can only be obtained by inhaling Master Hand in Kirby & the Amazing Mirror, which is quite fitting as the ability is a scaled-down version of Kirby's Melee moveset (even including Hammer), and Master Hand originated in the Smash series.