Super Smash Bros. Brawl

Zero Suit Samus (SSBB)/Forward tilt

< Zero Suit Samus (SSBB)
Revision as of 21:10, May 21, 2024 by Zeckemyro (talk | contribs)
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Zero Suit Samus forward tilt hitbox visualizations
ZeroSuitSamusFTiltUpSSBB.gif
ZeroSuitSamusFTiltSSBB.gif
ZeroSuitSamusFTiltDownSSBB.gif

Overview

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Angled up
0 0 6% 0   8 100 0 4.0 63 0.0 7.5 0.0 1.0x 1.0x 0%               Kick  
1 0 6% 0   8 100 0 4.5 63 0.0 1.0 0.0 1.0x 1.0x 0%               Kick  
2 0 6% 0   8 100 0 4.0 62 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
3 0 6% 0   8 100 0 3.5 11 2.0 0.0 0.0 1.0x 1.0x 0%               Kick  
Angled forward
0 0 6% 0   8 100 0 4.0 63 0.0 7.5 0.0 1.0x 1.0x 20%               Kick  
1 0 6% 0   8 100 0 4.5 63 0.0 1.0 0.0 1.0x 1.0x 20%               Kick  
2 0 6% 0   8 100 0 4.0 62 0.0 0.0 0.0 1.0x 1.0x 20%               Kick  
3 0 6% 0   8 100 0 3.5 11 2.0 0.0 0.0 1.0x 1.0x 20%               Kick  
Angled down
0 0 9% 0   12 100 0 4.5 63 0.0 6.0 0.0 1.0x 1.0x 60%               Kick  
1 0 9% 0   12 100 0 4.5 63 0.0 0.0 0.0 1.0x 1.0x 60%               Kick  
2 0 9% 0   12 100 0 4.0 62 0.0 0.0 0.0 1.0x 1.0x 60%               Kick  
3 0 9% 0   12 100 0 3.5 11 2.0 0.0 0.0 1.0x 1.0x 60%               Kick  

Timing

Hitboxes 6-8
Interruptible 29
Animation length 39
                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible