Talk:Master spirit
Articles for Master Spirits
Should articles be created for the Master Spirits? (Aside from the ones that already do.) Since they actually interact with the player, unlike most Spirits, would that be enough to qualify them for an article? --TheAmazingRaspberry (talk) 17:20, May 10, 2019 (EDT)
Ones for how each one are different Issy (talk) 16:10, July 11, 2019 (EDT)
Exploration experience/citation request
Regarding the recent citation request for what the arrows mean for explorations, I can confirm (at least for Ruins) that the arrows will yield more/fewer rewards. In the Ruins a red arrow gives roughly 20% more SP and a blue arrow gives 20% less SP (more details can be found on my userpage). I can also confirm that the arrows have no impact on experience gained. In the Ruins, assuming a full expedition, a Spirit will come back with 240 experience regardless of the arrows, class, number of Spirits, level, etc. For the Jungle it was 1200 exp. I (somehow) haven't tested Caves, but I'm predicting 720 exp (Will update in 6 hours). For the Caves it was 720 exp. So about 120 exp per hour, not sure if it keeps that trend with unfinished expeditions.--CanvasK (talk) 16:55, April 15, 2020 (EDT)
- Edited above message with everything past the strike-through.--CanvasK (talk) 22:55, April 15, 2020 (EDT)
I'm pretty sure the arrows are the "levels of restness" of the spirits, and that they affect any facility you put the spirits in. PeabodySam removed the leveling bonus saying that it can't be it because the arrows are displayed on lvl 99 spirits too, but I'm 100% sure that spirits with an upward arrow level up faster in the dojo than spirits without any arrow for I have put lvl 1 spirits of the same rank at the same time in the dojo quite often, and the ones with an upward arrow always reach lvl 99 faster than the ones without arrow. Likely, the lvl 99 spirits an arrows too simply because of the other facilities beside the dojo. YoshiRyu (talk) 05:46, April 16, 2020 (EDT)