Super Smash Bros. Brawl

Mr. Game & Watch (SSBB)/Forward aerial

Overview

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 16% 0   30 80 0 7.0 0 0.0 3.3 11.0 1.0x 1.0x 0%               Punch  
1 0 16% 0   30 80 0 5.5 0 0.0 3.3 6.4 1.0x 1.0x 0%               Punch  
Late hit
0 0 6% 0   10 80 0 5.0 0 0.0 3.3 11.0 1.0x 1.0x 0%               Punch  
1 0 6% 0   10 80 0 4.0 0 0.0 3.3 6.4 1.0x 1.0x 0%               Punch  

Timing

Initial autocancel 1-2
Hitbox 1 10-12
Hitbox 2 13-32
Animation length 44
                                                                                       
                                                                                       

Landing lag

Animation length 22
                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel