Ike (SSBU)/Back throw
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Ike back throw hurtbox and hitbox visualization | ||||
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Overview
Throw and Hitbox Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 4.0% | ![]() |
Forward | 55 | 75 | 0 | 0.0× | ![]() |
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Timing
Invincibility | 1-22 |
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Hitbox | 20-21 |
Turnaround | 22 |
Throw release | 22 |
Interruptible | 38 |
Animation length | 56 |
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![]() Lag time |
![]() Hitbox |
![]() Vulnerable |
![]() Invincible |
![]() ![]() State change |
![]() ![]() Throw point |
![]() Interruptible |
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