Super Smash Bros. Ultimate

Mr. Game & Watch (SSBU)/Forward aerial

< Mr. Game & Watch (SSBU)
Revision as of 18:29, July 21, 2020 by Raul Retana (talk | contribs) (Added update history and hitstun)
Hitbox visualization showing Mr. Game & Watch's forward aerial.
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Overview

Update History

  2.0.0

  •   Forward aerial's explosion hitbox has increased range, matching the visual explosion more closely and allowing the move to catch opponents from below the ledge. This improves its edgeguarding potential.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Hitstun
G&W Hitbox
0 0 0 3.0% 0   Standard 0 50 30   2.0 top 0.0 9.0 11.3 0.5× 1.0× 0%               Punch   All All             +5 frames
Bomb detection
0 0 0 0.0% 0   Standard 0 0 0   3.0 top 0.0 0.4 0.0 0.0× 1.0× 0%               None   All All            
Explosion
0 0 0 12.0% 0   Standard 30 101 0   10.0 top 0.0 0.0 0.0 1.0× 1.0× 0%               Bomb   All All            

Timing

Attack

Hitbox 10-13
Bomb hurtbox and detection 14-43
Bomb explosion (if left alone) 44-45
Ending autocancel 42-
Interruptible 48
Animation length 49
                                                                                                 
                                                                                                 
                                                                                                 

Landing lag

Animation length 17
                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Autocancel
  
Prop event
 
Interruptible