Super Smash Bros. 4

Bowser Jr. (SSB4)/Forward tilt

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< Bowser Jr. (SSB4)
Revision as of 11:11, January 17, 2021 by Invisible Star (talk | contribs) (Description already added.)
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The editor who added this tag elaborates: Hitbox data needed.
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Bowser Jr. forward tilt hitbox visualization
BowserJrFTiltUp.gif
BowserJrFTilt.gif
BowserJrFTiltDown.gif

Overview

Bowser Jr. leans over slightly as a large metal fork swings out from the side of the Junior Clown Car. The attack deals 8% damage and low knockback to the direction Bowser Jr. is facing. Unless near the ledge, it's pretty much incapable of KOing. It has a relatively small range, being as wide as Bowser Jr. and very short. It can be slightly angled up or down with the control stick.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hitbox Index Originates From Damage Angle Knockback Scaling Fixed Knockback Base Knockback Radius X-Offset Y-Offset Z-Offset Effect Tripping Chance Freeze Frame Multiplier SDI Multiplier Shield Damage
0 Fork 8% 361 110 0 30 2.5 0 0 -5.5 Slash None 1 1 0

Timing

Hitbox 7-9
Interruptible 34
Animation length 45
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Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Interruptibility
Interruptible

Refrences

http://opensa.dantarion.com/s4/mastercore2/index.php?char=koopajr&mode=view104