Super Smash Bros. 4

Robin (SSB4)/Forward aerial

Hitbox visualization showing Robin's forward aerial with the Levin sword.
Hitbox visualization showing Robin's forward aerial with the Bronze sword.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.
Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes

Levin Sword

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 12.5% 0   50 100 0 5.0 1000 0.0 7.0 -1.0 1.0x 1.0x 0%               Shock  
1 0 12.5% 0   50 100 0 5.0 22 -1.0 2.0 0.0 1.0x 1.0x 0%               Shock  
2 0 12.5% 0   50 100 0 4.0 22 -1.0 0.0 0.0 1.0x 1.0x 0%               Shock  
Late hit
0 0 5% 0   45 80 0 3.0 1000 0.0 8.0 0.0 1.0x 1.0x 0%               Shock  

Bronze Sword

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 7.5% 0   50 100 0 2.5 1000 0.0 6.5 -1.0 1.0x 1.0x 0%               Slash  
1 0 7.5% 0   50 100 0 2.5 1000 0.0 2.0 -1.0 1.0x 1.0x 0%               Slash  
2 0 7.5% 0   50 100 0 2.5 22 -1.0 0.0 0.0 1.0x 1.0x 0%               Slash  

Timing

Attack

Initial autocancel 1-3
Levin clean hit 12-15
Levin late hit 16-19
Bronze hit 12-15
Ending autocancel 27-
Interruptible 34
Animation length 40
Levin sword                                                                                
Bronze sword                                                                                
Autocancel                                                                                

Landing lag

Animation length 18
                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible