Super Smash Bros. Melee

Ganondorf (SSBM)/Up aerial

Overview

 
The hitbox of Ganondorf's up aerial.

Ganondorf does a flip kick in the air, where it's knockback is stronger than Captain Falcon's up aerial. The move is a major part of Ganondorf's deadly edgeguarding game, with the mid and late hits being low-damage semi-spikes which can be used to gimp characters with poor recoveries. The main part of the move at the front is also a decent horizontal edgeguarder due to its power, though usually inferior to forward aerial.


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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Clean
0 0 13% 0   35 100 0 3.906 6 3.1248 0.0 0.0             Kick
1 0 12% 0   35 100 0 4.6872 7 5.859 0.0 0.0             Kick
Mid
0 0 12% 0   30 80 0 3.906 6 3.1248 0.0 0.0             Kick
1 0 10% 0   30 80 0 4.6872 7 5.859 0.0 0.0             Kick
Late
0 0 8% 0   20 70 0 3.906 6 3.1248 0.0 0.0             Kick
1 0 6% 0   20 70 0 4.6872 7 5.859 0.0 0.0             Kick

Timing

Attack

Clean hit 6-10
Mid hit 11-13
Late hit 14-16
Ending autocancel 22-
Interruptible 30
Animation length 33
                                                                 
                                                                 

Landing lag

Animation length 25
L-cancelled animation length 12.5
Normal                                                   
L-cancelled                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible

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