7,074
edits
mNo edit summary |
|||
Line 33: | Line 33: | ||
|Apple||Bounces across the floor four times in quick hops before disappearing. Thrown at a strong diagonal angle downwards, useful for interrupting offstage opponents attempting to jump towards an edge. Deals mostly vertical knockback, and can travel almost the length of [[Final Destination]] if thrown from a short hop, though slightly less than the strawberry.||9%||137% | |Apple||Bounces across the floor four times in quick hops before disappearing. Thrown at a strong diagonal angle downwards, useful for interrupting offstage opponents attempting to jump towards an edge. Deals mostly vertical knockback, and can travel almost the length of [[Final Destination]] if thrown from a short hop, though slightly less than the strawberry.||9%||137% | ||
|- | |- | ||
|Melon||Travels slowly in a very slight arc, and has considerable knockback. Flies slow enough that Pac-Man is able to run up to | |Melon||Travels slowly in a very slight arc, and has considerable knockback. Flies slow enough that Pac-Man is able to run up to catch it. Can be used to stop approaches and will KO at high percents.||12%||146% | ||
|- | |- | ||
|Galaxian||Does a quick shuttle loop before continuing to fly off either straight ahead or at several angles diagonally upward from the direction it was thrown. Inflicts the same amount of damage every time it connects. | |Galaxian||Does a quick shuttle loop before continuing to fly off either straight ahead or at several angles diagonally upward from the direction it was thrown. Inflicts the same amount of damage every time it connects. Passes through enemies, but immediately stops and drops as an item if it hits a wall.||9%||220% | ||
|- | |- | ||
|Bell||Travels slowly in a high arc before suddenly stopping short and falling straight down, passing through opponents. Causes [[paralysis]] if it connects (unless dropped lightly in the air as an item), and bounces thrice upon hitting the ground before disappearing, which can also cause paralysis if an opponent touches it then. Notably passes through all solid ground during the initial high travel arc.||8%||186% | |Bell||Travels slowly in a high arc before suddenly stopping short and falling straight down, passing through opponents. Causes [[paralysis]] if it connects (unless dropped lightly in the air as an item), and bounces thrice upon hitting the ground before disappearing, which can also cause paralysis if an opponent touches it then. Notably passes through all solid ground during the initial high travel arc.||8%||186% | ||
|- | |- | ||
|Key||Travels at high speed in a straight line and deals high damage and knockback. | |Key||Travels at high speed in a straight line and deals high damage and knockback. Passes through opponents and has the highest knockback out of all Bonus Fruit charges, being the most reliable KOing projectile out of all fruits.||15%||131% | ||
|} | |} | ||
edits