Falco (SSBM)/Down special: Difference between revisions
→Overview
Spiffyriffic (talk | contribs) |
|||
Line 3: | Line 3: | ||
==Overview== | ==Overview== | ||
[[File:Falco Down Special Hitbox Melee.gif|thumb|The hitbox of Falco's shine.]] | [[File:Falco Down Special Hitbox Melee.gif|thumb|The hitbox of Falco's shine.]] | ||
[[File:Falco Shine Frame 1 Melee.png|thumb| | [[File:Falco Shine Frame 1 Melee.png|thumb|The shine's hitbox and intangibility can be seen on frame 1.]] | ||
Being one of the 2 best moves in the game, Falco's '''[[Reflector (Falco)|Reflector]]''' (informally known as a shine) is the crux of his entire [[metagame]] and is the single biggest factor in his dominance as a character. The potency of the shine is attributed to two things. One, the initial hit of shine comes out without any delay (on frame 1) and two, it can be jump canceled 2 frames after the initial hit. This allows Falco hit an opponent and then leave the shine extremely early either by jumping out right away or [[wavedash]]ing out of it (called [[waveshining]]). Falco's shine sends opponents diagonally upward, setting up aerial follow ups perfectly, most notably his {{mvsub|Falco|SSBM|down aerial}}, which directly combos back into the shine. This potentially endless cycle of shines and down airs is known as [[pillaring]] and is the central engine of all of Falco's combos. The basic form of pillaring can be expanded on by including {{mvsub|Falco|SSBM|up tilt}}s, {{mvsub|Falco|SSBM|neutral aerial}}s and {{mvsub|Falco|SSBM|back aerial}}s in between shines and down aerials for devastating effect. | Being one of the 2 best moves in the game, Falco's '''[[Reflector (Falco)|Reflector]]''' (informally known as a shine) is the crux of his entire [[metagame]] and is the single biggest factor in his dominance as a character. The potency of the shine is attributed to two things. One, the initial hit of shine comes out without any delay (on frame 1) and two, it can be jump canceled 2 frames after the initial hit. This allows Falco hit an opponent and then leave the shine extremely early either by jumping out right away or [[wavedash]]ing out of it (called [[waveshining]]). Falco's shine sends opponents diagonally upward, setting up aerial follow ups perfectly, most notably his {{mvsub|Falco|SSBM|down aerial}}, which directly combos back into the shine. This potentially endless cycle of shines and down airs is known as [[pillaring]] and is the central engine of all of Falco's combos. The basic form of pillaring can be expanded on by including {{mvsub|Falco|SSBM|up tilt}}s, {{mvsub|Falco|SSBM|neutral aerial}}s and {{mvsub|Falco|SSBM|back aerial}}s in between shines and down aerials for devastating effect. | ||