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*{{buff|[[Fire Breath]] can be [[angling|angled]] up and down. It additionally no longer entirely diminishes when used for a prolonged period.}} | *{{buff|[[Fire Breath]] can be [[angling|angled]] up and down. It additionally no longer entirely diminishes when used for a prolonged period.}} | ||
*{{nerf|[[Fire Breath#Flame cancel|Flame cancel]]ing is no longer possible.}} | *{{nerf|[[Fire Breath#Flame cancel|Flame cancel]]ing is no longer possible.}} | ||
*{{buff|Bowser has a new side special: [[Flying Slam]]. Compared to the [[Koopa Klaw]], it has much faster start-up and is a more versatile special grab, | *{{buff|Bowser has a new side special: [[Flying Slam]]. Compared to the [[Koopa Klaw]], it has much faster start-up and is a more versatile special grab, giving him access to [[Koopa Hopping]] and a suicide KO move.}} | ||
*{{nerf|Flying Slam does not setup follow-ups as well as Bowser's forward Koopa Klaw throw, nor KOs as effectively as the Koopa Klaw back throw.}} | *{{nerf|Flying Slam does not setup follow-ups as well as Bowser's forward Koopa Klaw throw, nor KOs as effectively as the Koopa Klaw back throw.It also has a lower overall damage output due to lacking a [[pummel]]}} | ||
*{{buff|[[Whirling Fortress]] goes slightly higher in midair.}} | *{{buff|[[Whirling Fortress]] goes slightly higher in midair.}} | ||
*{{nerf|[[Fortress Hogging]] is no longer possible.}} | *{{nerf|[[Fortress Hogging]] is no longer possible.}} |
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