840
edits
m (Added images of the stab effect.) |
mNo edit summary |
||
Line 6: | Line 6: | ||
[[Image:Bowser's Up Smash.JPG|thumb|right|Bowser's up smash, showing the stab effect.|250px]] | [[Image:Bowser's Up Smash.JPG|thumb|right|Bowser's up smash, showing the stab effect.|250px]] | ||
There are various attacks in the Smash Bros. series that cause the '''slash''' effect. Usually caused by sharp objects, slash attacks are buffed by Slash Attack [[sticker]]s and defended against by Slash Resistance ones. Slash attacks can be easily identified by their impact effects: they have a white and blue circular slash in ''[[Super Smash Bros.]]'' and a boomerang-shaped impending angle indicator in ''[[Super Smash Bros. Brawl]]'' (though [[grass]] attacks use this as well); while the impact sound is also often a clue, it cannot be used definitively (for example, many of {{SSBM|Young Link}}'s and {{SSBB|Toon Link}}'s sword attacks do not sound like slash attacks). There are two sounds for slashing in ''Super Smash Bros.'', and three in ''[[Super Smash Bros. Melee]]''. In ''Brawl'', there is only one sound effect for all slashing attacks, only differing in speed and pitch. For example, {{SSBB|Link}}'s [[down air]] has a deep, slow slashing sound, while swipes of {{SSBB|Bowser}}'s claws are quick and have a higher pitch. | There are various attacks in the Smash Bros. series that cause the '''slash''' [[effect]]. Usually caused by sharp objects, slash attacks are buffed by Slash Attack [[sticker]]s and defended against by Slash Resistance ones. Slash attacks can be easily identified by their impact effects: they have a white and blue circular slash in ''[[Super Smash Bros.]]'' and a boomerang-shaped impending angle indicator in ''[[Super Smash Bros. Brawl]]'' (though [[grass]] attacks use this as well); while the impact sound is also often a clue, it cannot be used definitively (for example, many of {{SSBM|Young Link}}'s and {{SSBB|Toon Link}}'s sword attacks do not sound like slash attacks). There are two sounds for slashing in ''Super Smash Bros.'', and three in ''[[Super Smash Bros. Melee]]''. In ''Brawl'', there is only one sound effect for all slashing attacks, only differing in speed and pitch. For example, {{SSBB|Link}}'s [[down air]] has a deep, slow slashing sound, while swipes of {{SSBB|Bowser}}'s claws are quick and have a higher pitch. | ||
In ''[[Super Smash Bros. 4]]'', a variant of the slash effect is used for attacks such as Luigi's forward smash and Bowser's up smash, known as the '''stab''' effect. The two effects appear to be functionally identical, differing only in visuals - the stab effect is shown as a straight line in the direction of the attack, rather than a curve. | In ''[[Super Smash Bros. 4]]'', a variant of the slash effect is used for attacks such as Luigi's forward smash and Bowser's up smash, known as the '''stab''' effect. The two effects appear to be functionally identical, differing only in visuals - the stab effect is shown as a straight line in the direction of the attack, rather than a curve. | ||
Line 502: | Line 502: | ||
|{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} | |{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
|[[Drill]] | |[[Drill (item)|Drill]] | ||
|Shot drill | |Shot drill | ||
|{{GameIcon|SSB4}} | |{{GameIcon|SSB4}} |
edits