Ganon, The Demon King: Difference between revisions
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[[Image:Ganon_FS2.jpg|right|thumb|200px|Beast Ganon charging]] | [[Image:Ganon_FS2.jpg|right|thumb|200px|Beast Ganon charging]] | ||
'''Beast Ganon''' is [[Ganondorf (SSBB)|Ganondorf]]'s [[Final Smash]]. Ganondorf turns into his beast/boar form from ''Twilight Princess'', then stomps. If caught in the transformation hitbox, the opponent receives 10% damage, and gets [[buried]]. The stomp does little damage, but it stuns the opponent, even if they're in midair. Beast Ganon then does a dash across the stage that does 47% damage. The move, if the dash hits, is in nearly every situation a [[One-Hit KO]], but if he hits all three opponents at once, only one who is heavy will not be KO'd and will survive and continue to battle. Soon after transforming, Ganondorf returns to his normal form, and warps back to the spot he used it. You can't self-destruct with this move, unless you were doomed to die before using it. If you use this move, try to be at the boundary line of the screen. If you start in the middle, opponets can get behind you, and they will not be hit. | '''Beast Ganon''' is [[Ganondorf (SSBB)|Ganondorf]]'s [[Final Smash]]. Ganondorf turns into his beast/boar form from ''Twilight Princess'', then stomps. If caught in the transformation hitbox, the opponent receives 10% damage, and gets [[buried]]. The stomp does little damage, but it stuns the opponent, even if they're in midair. Beast Ganon then does a dash across the stage that does 47% damage. The move, if the dash hits, is in nearly every situation a [[One-Hit KO]], but if he hits all three opponents at once, only one who is heavy will not be KO'd and will survive and continue to battle. Soon after transforming, Ganondorf returns to his normal form, and warps back to the spot he used it. You can't self-destruct with this move, unless you were doomed to die before using it (i.e. If Ganondorf uses this move on a falling block, even if it has not begun to fall yet). If you use this move, try to be at the boundary line of the screen. If you start in the middle, opponets can get behind you, and they will not be hit. | ||
==Trophy Description== | ==Trophy Description== |