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(→Aerial attacks: Added content on auto-cancels) |
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===Aerial attacks=== | ===Aerial attacks=== | ||
*{{buff|Falco's [[neutral aerial]] and [[back aerial]] have more reach than Fox's.}} | *{{buff|Falco's [[neutral aerial]] and [[back aerial]] have more reach than Fox's. They also have more knockback.}} | ||
*{{buff|Falco's back aerial auto-cancels in a short hop.}} | |||
*{{buff|Falco's [[forward aerial]] has higher damage potential than Fox's if all hits connect (23% → 29%).}} | *{{buff|Falco's [[forward aerial]] has higher damage potential than Fox's if all hits connect (23% → 29%).}} | ||
*{{buff|Falco's forward aerial auto-cancels in a full hop.}} | |||
*{{buff|The first hit of Falco's [[up aerial]] has different knockback properties (134 fixed knockback/120 scaling → 40/30 base/20 scaling), making it overall easier to connect with the second hit than Fox's.}} | *{{buff|The first hit of Falco's [[up aerial]] has different knockback properties (134 fixed knockback/120 scaling → 40/30 base/20 scaling), making it overall easier to connect with the second hit than Fox's.}} | ||
*{{nerf|The second hit of Falco's up aerial is weaker (40 base/116 scaling → 22/30 base/120/20 scaling) and deals less damage (first hit 5%/second hit 13%: 18% total → 6%/10: 16% total) overall than Fox's.}} | *{{nerf|The second hit of Falco's up aerial is weaker (40 base/116 scaling → 22/30 base/120/20 scaling) and deals less damage (first hit 5%/second hit 13%: 18% total → 6%/10: 16% total) overall than Fox's.}} |
edits