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Dhiaalhanai (talk | contribs) (added d tilt animation change) |
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*{{buff|[[Down tilt]] has more base knockback (25 → 50/35), restoring its KOing potential from ''Melee''. The changes to [[hitstun]] cancelling also makes it a good combo starter at low percents.}} | *{{buff|[[Down tilt]] has more base knockback (25 → 50/35), restoring its KOing potential from ''Melee''. The changes to [[hitstun]] cancelling also makes it a good combo starter at low percents.}} | ||
*{{nerf|The sourspot hitboxes of down tilt have less knockback growth (90 → 88), and the middle hitbox deals less damage (12% → 11%).}} | *{{nerf|The sourspot hitboxes of down tilt have less knockback growth (90 → 88), and the middle hitbox deals less damage (12% → 11%).}} | ||
*{{change|Down tilt has an altered animation. Rather than spinning around in place with his tail out, Falco steps forward slightly and sweeps his tail in front of him.}} | |||
*{{buff|[[Forward smash]] has increased knockback (40 base/88 growth → 42/90/93/96 (clean hit), 10 base → 30 (late hit)).}} | *{{buff|[[Forward smash]] has increased knockback (40 base/88 growth → 42/90/93/96 (clean hit), 10 base → 30 (late hit)).}} | ||
*{{nerf|Forward smash hits 1 frame later (frame 16 → 17) and the late hit has less reach (9u → 6u).}} | *{{nerf|Forward smash hits 1 frame later (frame 16 → 17) and the late hit has less reach (9u → 6u).}} |
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