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(Added: "This technique also works in the original Super Smash Bros against Fox, Captain Falcon, and Link, although it KOs slightly later. In the original game, DI does not exist, so the combo is somewhat more reliable.") Tag: Mobile edit |
No edit summary Tag: Mobile edit |
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The combo essentially works because the space animals' high [[gravity]] and [[falling speed]] places them much lower than other characters after a low-damage up throw, low enough that Jigglypuff can jump into them and Rest before they get out of [[hitstun]]. While the target's initial damage must be low enough for Jigglypuff to get there in time, the combo can still score a clean [[KO]] depending on the stage and positioning, which puts a large swing on the match. | The combo essentially works because the space animals' high [[gravity]] and [[falling speed]] places them much lower than other characters after a low-damage up throw, low enough that Jigglypuff can jump into them and Rest before they get out of [[hitstun]]. While the target's initial damage must be low enough for Jigglypuff to get there in time, the combo can still score a clean [[KO]] depending on the stage and positioning, which puts a large swing on the match. | ||
While generally inescapable, [[DI]]'ing the up throw can put the victim far enough away that the Rest is a [[phantom hit]], though this is of course unreliable. Should the Rest connect, the victim should attempt to DI sideways rather than up, as being [[Star KO]]'d will allow Jigglypuff to wake up before they can respawn and make a [[punish]] attempt. | While generally inescapable, [[DI]]'ing the up throw can put the victim far enough away that the Rest is a [[phantom hit]], though this is of course unreliable. It is also possible to tech on a platform should there be any on tbe stage. Should the Rest connect, the victim should attempt to DI sideways rather than up, as being [[Star KO]]'d will allow Jigglypuff to wake up before they can respawn and make a [[punish]] attempt. | ||
This technique also works in the original Super Smash Bros against Fox, Captain Falcon, and Link, although it KOs slightly later. In the original game, DI does not exist, so the combo is somewhat more reliable. | This technique also works in the original Super Smash Bros against Fox, Captain Falcon, and Link, although it KOs slightly later. In the original game, DI does not exist, so the combo is somewhat more reliable. |
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