Robin (SSB4): Difference between revisions
→Moveset: typo
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|neutral3dmg=5% (Arcfire finisher) | |neutral3dmg=5% (Arcfire finisher) | ||
|neutralinfdmg=1% (Elwind loop), 2% (Elwind finisher) | |neutralinfdmg=1% (Elwind loop), 2% (Elwind finisher) | ||
|neutraldesc=An upward slash followed by a downward slash. The move can then proceed to a third finishing hit or into a neutral infinite, depending on whether the attack button is held or button mashed. The first is a fiery explosion that deals high knockback | |neutraldesc=An upward slash followed by a downward slash. The move can then proceed to a third finishing hit or into a neutral infinite, depending on whether the attack button is held or button mashed. The first is a fiery explosion that deals high knockback and KOs around 170%, although it can be dodged with correct timing; it costs 1 durability point from [[Arcfire]]. The second is a barrage of blade-shaped blasts of wind magic that hits multiple times and ends with a blast that deals high knockback which draws from [[Elwind]]'s durability; it uses up 1 durability point for every 2 seconds for a maximum duration of 18 seconds. If both tomes are depleted, Robin will only be able to use the first two sword slashes. Its fast start-up, deceptively high range and damage/KO potential makes it a go-to option on the ground and the most pivotal part of Robin's neutral game. | ||
|ftiltname= | |ftiltname= | ||
|ftiltdmg=7.5% | |ftiltdmg=7.5% |