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*[[Peach]]: Sits on opponent. 7% and it can be used to chaingrab on lower percentages. | *[[Peach]]: Sits on opponent. 7% and it can be used to chaingrab on lower percentages. | ||
*[[Bowser]]: Body slams the opponent. 12%. | *[[Bowser]]: Body slams the opponent. 12%. | ||
*[[Donkey Kong]]: Violently slams opponent to the ground. Set ups a Forward Tilt at lower percents 7% | *[[Donkey Kong]]: Violently slams opponent to the ground. Set ups a Forward Tilt and can chain grab at lower percents. 7%. | ||
*[[Diddy Kong (SSBB)|Diddy Kong]]: Throws opponent on the ground. 9%. | *[[Diddy Kong (SSBB)|Diddy Kong]]: Throws opponent on the ground. 9%. | ||
*[[Yoshi]]: Spits opponent on the ground. 4%. | *[[Yoshi]]: Spits opponent on the ground. 4%. | ||
*[[Wario (SSBB)| Wario]]: Sits on opponent. 7% and it can be used to chaingrab characters like Donkey Kong and Falco, but it is extremely hard to master because it requires a turn-around grab buffering. | *[[Wario (SSBB)| Wario]]: Sits on opponent. 7% and it can be used to chaingrab characters like Donkey Kong and Falco, but it is extremely hard to master because it requires a turn-around grab buffering. | ||
*[[Link]]: | *[[Link]]: Throws opponent to the ground doing a spinning body slam afterwards jabbing opponent with his elbow. 7% and it can be used to chaingrab at lower percentages. | ||
*[[Zelda]]: Throws opponent on the ground and shocks them with magic 5 times each doing 2%. 10%. | *[[Zelda]]: Throws opponent on the ground and shocks them with magic 5 times each doing 2%. Can be used to set up a Forward or Backward Air. 10%. | ||
*[[Sheik]]: Throws the enemy down to the ground and flips into an axe kick at the enemy's midsection. 6%. | *[[Sheik]]: Throws the enemy down to the ground and flips into an axe kick at the enemy's midsection. 6%. | ||
*[[Ganondorf]]: Throws his opponent violently on the ground. In ''Melee'', it can chain grab and in ''Brawl'', it is a good tech-chasing move at lower percents. 7%. | *[[Ganondorf]]: Throws his opponent violently on the ground. In ''Melee'', it can chain grab and in ''Brawl'', it is a good tech-chasing move at lower percents. 7%. | ||
*[[Young Link (SSBM)|Young Link]]: Very suddenly grounds the foe and tackles them. 6% | *[[Young Link (SSBM)|Young Link]]: Very suddenly grounds the foe and tackles them. 6%. | ||
*[[Toon Link (SSBB)|Toon Link]]: | *[[Toon Link (SSBB)|Toon Link]]: Does the same motion as Link except a bit faster. 7%. | ||
*[[Samus]]: Slings opponent over her head then slams them down. 6%. | *[[Samus]]: Slings opponent over her head then slams them down. 6%. | ||
*[[Zero Suit Samus (SSBB)|Zero Suit Samus]]: Slams opponent on ground and stomps on them with one foot. 7%. | *[[Zero Suit Samus (SSBB)|Zero Suit Samus]]: Slams opponent on ground and stomps on them with one foot. 7%. | ||
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*[[Wolf (SSBB)|Wolf]]: Throws opponent to the ground and delivers a scratch. A tech-chase move at lower percents and at higher percents it can set-up an edge guarding with the opponent at a low angle (he can [[tech]] the throw though). 12%. | *[[Wolf (SSBB)|Wolf]]: Throws opponent to the ground and delivers a scratch. A tech-chase move at lower percents and at higher percents it can set-up an edge guarding with the opponent at a low angle (he can [[tech]] the throw though). 12%. | ||
*[[Captain Falcon]]: Slams opponent to the ground. A tech-chasing move by predicting their DI/jump/air dodge. 7%. | *[[Captain Falcon]]: Slams opponent to the ground. A tech-chasing move by predicting their DI/jump/air dodge. 7%. | ||
*[[Pikachu]]: | *[[Pikachu]]: Slams the opponent with its head. Can chain grab in ''Brawl''. 10%. | ||
*[[Mewtwo (SSBM)|Mewtwo]]: Mewtwo throws its enemy down and hits with its tail. 11% | *[[Mewtwo (SSBM)|Mewtwo]]: Mewtwo throws its enemy down and hits with its tail. 11% | ||
*[[Pichu (SSBM)|Pichu]]: Launches foe to floor and zaps them. 14% | *[[Pichu (SSBM)|Pichu]]: Launches foe to floor and zaps them. 14% |
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