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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}}{{Disambig2|Charizard's appearance in ''Super Smash Bros. 4''|the character in other contexts|Charizard}} | ||
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{{Infobox Character | {{Infobox Character | ||
|name = Charizard | |name = Charizard | ||
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|ranking = 49 | |ranking = 49 | ||
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:{{ | :{{Cquote|Charizard Fires It Up!|cite=Introduction Tagline}} | ||
'''Charizard''' ({{ja|リザードン|Rizādon}}, ''Lizardon'') returns as a playable fighter in ''[[Super Smash Bros. 4]]''. It was revealed alongside {{SSB4|Greninja}} in a trailer during the April 8th, 2014 [[Nintendo Direct|Super Smash Bros. Direct]]. Charizard is once again voiced by Shinichiro Miki, who provided new voice clips that highly resemble Charizard's voice in the anime rather than the bestial grunts and roars it had in ''Brawl''. | '''Charizard''' ({{ja|リザードン|Rizādon}}, ''Lizardon'') returns as a playable fighter in ''[[Super Smash Bros. 4]]''. It was revealed alongside {{SSB4|Greninja}} in a trailer during the April 8th, 2014 [[Nintendo Direct|Super Smash Bros. Direct]]. Charizard is once again voiced by Shinichiro Miki, who provided new voice clips that highly resemble Charizard's voice in the anime rather than the bestial grunts and roars it had in ''Brawl''. | ||
Charizard is ranked 49th out of 56 on the [[tier list]], placing it in the middle of the I tier. This is a significant drop from {{SSBB|Pokémon Trainer}}'s standing in ''Brawl'', where he has been ranked 29th out of 38. Now an individual character, Charizard no longer has to contend with [[stamina]] reducing its power and has a more consistent moveset, but is unable to switch out with other Pokémon in order to cover its significant weaknesses. Charizard is a fast character for its weight class, boasting a decent walk speed, one of the fastest dash speeds, and several moves whose speed and combo ability are reasonable. It also benefits from an array of high-power KO options, high durability thanks to its weight, and a grab game that can either lead into further combos or KO set-ups. In addition, Charizard's grab game is particularly notable for its up throw, which is the strongest in the game, although its | Charizard is ranked 49th out of 56 on the [[tier list]], placing it in the middle of the I tier. This is a significant drop from {{SSBB|Pokémon Trainer}}'s standing in ''Brawl'', where he has been ranked 29th out of 38. Now an individual character, Charizard no longer has to contend with [[stamina]] reducing its power and has a more consistent moveset, but is unable to switch out with other Pokémon in order to cover its significant weaknesses. Charizard is a fast character for its weight class, boasting a decent walk speed, one of the fastest dash speeds, and several moves whose speed and combo ability are reasonable. It also benefits from an array of high-power KO options, high durability thanks to its weight, and a grab game that can either lead into further combos or KO set-ups. In addition, Charizard's grab game is particularly notable for its up throw, which is the strongest in the game, although its KO power is most effective on stages with platforms and its knockback can be mitigated via [[directional influence]]. Additionally, its special moveset is more consistent than in ''Brawl'' and is useful both for punishment and defensive purposes. However, Charizard has some very exploitable weaknesses, most notably a horrendous [[out of shield]] game and poor air speed. Furthermore, despite having better frame data than other characters of its weight class, Charizard's attacks are still laggy and punishable compared to the many combo-oriented characters prevalent in the [[metagame]]. Additionally, its recovery is merely average despite being a partial Flying-type Pokémon; while [[Fly]]'s vertical range has increased, but since [[gliding]] has been removed, [[Flare Blitz]] is now used as an alternative for horizontal recovery. Finally, Charizard suffers from a vulnerability to combos, a common problem among heavyweights. Characters such as {{SSB4|Ryu}} are able to [[zero-to-death]] it outright due to it lacking options to break out of faster combos, with even [[Rock Smash]] coming out too slowly for its [[launch resistance]] to activate if Charizard is already trapped in a combo. As a result, Charizard has very poor tournament representation, which is even worse than some lower-ranked characters such as {{SSB4|Ganondorf}} and {{SSB4|Samus}}. However, the relevancy of Charizard's current tier position is under debate; while widely viewed as an even poorer character in the early ''SSB4'' [[metagame]], it received significant buffs to its combo game, frame data and landing lag through game updates, allowing some professionals to achieve modest results with it. | ||
==Attributes== | ==Attributes== | ||
Unlike the other playable Pokémon, which are almost all lightweights, Charizard fits the archetype of a powerful yet slow heavyweight with remarkable reach. However, like {{SSB4|Ike}} and {{SSB4|Bowser}}, Charizard has some deceptively fast options for a heavyweight, courtesy of possessing the fifteenth-fastest [[walk]] speed (which is tied with {{SSB4|Mewtwo}}), the eighth-fastest [[dash]] speed, decent frame data for a character of its weight class, and a useful combo game. One of Charizard's strengths is its KOing ability; it possesses numerous KOing options ([[Flare Blitz]], [[Fly]], [[Rock Smash]], all of its smash attacks, its sweetspotted forward tilt, its up, back, and down aerials, and its post-update [[1.0.8]] up throw), all of which become even more lethal courtesy of the [[rage]] mechanic that ''SSB4'' introduced. As already mentioned, Charizard also has some moves that combo rather well, such as its neutral attack and forward aerial. | Unlike the other playable Pokémon, which are almost all lightweights, Charizard fits the archetype of a powerful yet slow heavyweight with remarkable reach. However, like {{SSB4|Ike}} and {{SSB4|Bowser}}, Charizard has some deceptively fast options for a heavyweight, courtesy of possessing the fifteenth-fastest [[walk]] speed (which is tied with {{SSB4|Mewtwo}}), the eighth-fastest [[dash]] speed, decent frame data for a character of its weight class, and a useful combo game. One of Charizard's strengths is its KOing ability; it possesses numerous KOing options ([[Flare Blitz]], [[Fly]], [[Rock Smash]], all of its smash attacks, its sweetspotted forward tilt, its up, back, and down aerials, and its post-update [[1.0.8]] up throw), all of which become even more lethal courtesy of the [[rage]] mechanic that ''SSB4'' introduced. As already mentioned, Charizard also has some moves that combo rather well, such as its neutral attack and forward aerial. | ||
Charizard's special moves are all very useful for its general playstyle. [[Flamethrower]] is a short-range projectile that can inflict massive damage, interrupt approaches, and gimp recoveries, and is overall more versatile than {{SSB4|Bowser}}'s [[Fire Breath]] because it has less ending lag and can cause | Charizard's special moves are all very useful for its general playstyle. [[Flamethrower]] is a short-range projectile that can inflict massive damage, interrupt approaches, and gimp recoveries, and is overall more versatile than {{SSB4|Bowser}}'s [[Fire Breath]] because it has less ending lag and can cause flinching more easily. It is also decent at recovery, as [[Flare Blitz]], though somewhat situational, covers a large amount of horizontal distance quickly while providing respectable damage and very high knockback. Flare Blitz is also devastating as a long-range and relatively fast punishing move, although it leaves Charizard in a very vulnerable state if it is shielded or otherwise avoided. As such, it is a high-risk, high-reward move that is easier to use and time than other punishing moves, such as [[Warlock Punch]] and most smash attacks, although it should not be used recklessly due to the risk involved. [[Fly]] covers a decent amount of vertical distance while providing super armor and high base knockback. Finally, [[Rock Smash]] is an essential move as it provides Charizard with super armor while causing high damage and knockback itself, allowing Charizard to avoid being launched or juggled by all but the fastest moves while shifting momentum in its favor. | ||
Another of Charizard's best assets is its grab game: its grab's reach is one of the longest for a non-tether grab in ''SSB4'', its up throw can potentially KO below 95%, and its down throw is a good combo starter. Its very high dashing speed additionally allows it to land dash and pivot grabs more easily than other super-heavyweights, leading into its combo and KO set-ups. | Another of Charizard's best assets is its grab game: its grab's reach is one of the longest for a non-tether grab in ''SSB4'', its up throw can potentially KO below 95%, and its down throw is a good combo starter. Its very high dashing speed additionally allows it to land dash and pivot grabs more easily than other super-heavyweights, leading into its combo and KO set-ups. | ||
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Charizard has received a mix of buffs and nerfs from ''Brawl'', but has been nerfed overall, leaving it in a much worse position relative to the cast compared to {{SSBB|Pokémon Trainer}}'s team in ''Brawl''. However, it is unclear how much better or worse Charizard has become as an individual character, as its playstyle has changed drastically and it was considered a poor character in ''Brawl'' on its own merits. Most notably, the removal of gliding has made Charizard's recovery much worse. Additionally, its new side special, Flare Blitz, is situational in regards to recovery, unlike gliding in ''Brawl''. The rest of its moveset has been re-balanced in other ways: its faster attacks (such as neutral attack, neutral aerial and forward tilt) are slightly weaker, many of its KOing options are stronger at the cost of some speed, and its grab game is stronger both in terms of combos and KOing. As a heavyweight character, Charizard benefits greatly from the addition of the [[rage]] mechanic; in fact, the recoil from Flare Blitz can act as a positive due to it bringing Charizard closer to utilizing rage sooner. Additionally, many of its moves (most notably its special moves) grant it [[super armor]]. Its independence from {{SSBB|Pokémon Trainer}} provides both a buff and a nerf; while Charizard does not have to contend with running out of [[Pokémon Change#Stamina|stamina]] and its learning curve is much lower than that of Pokémon Trainer, it can no longer switch to other Pokémon better suited for specific match-ups. Charizard is said to work best as a punishment-oriented character, using its stronger yet slower attacks to take advantage of openings and flaws in the opponent's play. | Charizard has received a mix of buffs and nerfs from ''Brawl'', but has been nerfed overall, leaving it in a much worse position relative to the cast compared to {{SSBB|Pokémon Trainer}}'s team in ''Brawl''. However, it is unclear how much better or worse Charizard has become as an individual character, as its playstyle has changed drastically and it was considered a poor character in ''Brawl'' on its own merits. Most notably, the removal of gliding has made Charizard's recovery much worse. Additionally, its new side special, Flare Blitz, is situational in regards to recovery, unlike gliding in ''Brawl''. The rest of its moveset has been re-balanced in other ways: its faster attacks (such as neutral attack, neutral aerial and forward tilt) are slightly weaker, many of its KOing options are stronger at the cost of some speed, and its grab game is stronger both in terms of combos and KOing. As a heavyweight character, Charizard benefits greatly from the addition of the [[rage]] mechanic; in fact, the recoil from Flare Blitz can act as a positive due to it bringing Charizard closer to utilizing rage sooner. Additionally, many of its moves (most notably its special moves) grant it [[super armor]]. Its independence from {{SSBB|Pokémon Trainer}} provides both a buff and a nerf; while Charizard does not have to contend with running out of [[Pokémon Change#Stamina|stamina]] and its learning curve is much lower than that of Pokémon Trainer, it can no longer switch to other Pokémon better suited for specific match-ups. Charizard is said to work best as a punishment-oriented character, using its stronger yet slower attacks to take advantage of openings and flaws in the opponent's play. | ||
Despite the large amount of buffs, they are not enough to compensate for the intensity of the few major nerfs received, as Charizard's overall damage output has decreased and some of its attacks are less reliable, such as down tilt and back aerial. While Charizard has not improved significantly from its changes in ''SSB4'', its status as an individual character and corresponding changes in its moveset and attributes require it to be played differently from how it did in ''Brawl''. | Despite the large amount of buffs, they are not enough to compensate for the intensity of the few major nerfs received, as Charizard's overall damage output has decreased and some of its attacks are less reliable, such as down tilt and back aerial. While Charizard has not improved significantly from its changes in ''SSB4'', its status as an individual character and corresponding changes in its moveset and attributes require it to be played differently from how it did in ''Brawl''. | ||
===Aesthetics=== | ===Aesthetics=== | ||
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|char=Charizard}} | |char=Charizard}} | ||
==In [[ | ==In [[competitive play]]== | ||
===[[Official Custom Moveset Project]]=== | ===[[Official Custom Moveset Project]]=== | ||
{{OfficialCustomMoves | {{OfficialCustomMoves | ||
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==Trophies== | ==Trophies== | ||
:'''Charizard''' | :'''Charizard''' | ||
::{{flag|ntsc}} ''The iconic Fire/Flying-type Pokémon. Charizard's scorching breath can melt anything in its path. It soars through the air, seeking only worthy foes to test itself against. In Smash Bros., Charizard unleashes the destructive Flare Blitz special move— a move so strong, it even injures the user!'' | ::{{flag|ntsc}} ''The iconic Fire/Flying-type Pokémon. Charizard's scorching breath can melt anything in its path. It soars through the air, seeking only worthy foes to test itself against. In Smash Bros., Charizard unleashes the destructive Flare Blitz special move— a move so strong, it even injures the user!'' |
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