Zero Suit Samus (PM): Difference between revisions

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(added Justin Bailey artwork)
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*{{buff|Forward tilt does more damage, and has drastically increased knockback.}}
*{{buff|Forward tilt does more damage, and has drastically increased knockback.}}
*{{buff|Up tilt has more knockback.}}
*{{buff|Up tilt has more knockback.}}
*{{buff|Forward smash and up smash do much more damage, and forward smash has higher KO potential and is a good option after a down smash. Hits foes behind her sends them above her, allowing to [[punish]] them with aerials.}}
*{{buff|Forward smash and up smash do much more damage, and the former has higher KO potential and is a good option after a down smash. Hits foes behind her sends them above her, allowing to [[punish]] them with aerials.}}
*{{buff|Dash attack does more damage.}}
*{{buff|Dash attack does more damage.}}
*{{nerf|Up smash knockback not compensated.}}
*{{nerf|Up smash knockback not compensated.}}


===Aerial Attacks===
===Aerial Attacks===
*{{buff|Neutral air has faster start-up.}}
*{{buff|Neutral aerial has faster start-up.}}
*{{nerf|Neutral air is a slightly weaker KO move.}}
*{{nerf|Neutral aerial is a slightly weaker KO move.}}
*{{buff|Forward air connects much more smoothly especially at higher percents.}}
*{{buff|Forward aerial connects much more smoothly especially at higher percents.}}
*{{nerf|Forward air does less damage.}}
*{{nerf|Forward aerial does less damage.}}
*{{buff|New down aerial does much more damage, and is no longer a [[stall-then-fall]], but a [[stomp]] that bounces her upwards upon connecting. It has overall much more utility than her previous down aerial, easily popping up foes for combos, and also useful for [[edgeguarding]].}}
*{{buff|New down aerial does much more damage, and is no longer a [[stall-then-fall]], but a [[stomp]] that bounces her upwards upon connecting. It has overall much more utility than her previous down aerial, easily popping up foes for combos, and also useful for [[edgeguarding]].}}
*{{buff|Back air sweetspot is a slightly stronger KO move.}}
*{{buff|Back aerial sweetspot is a slightly stronger KO move.}}
*{{nerf|Back air sourspot does less damage.}}
*{{nerf|Back aerial sourspot does less damage.}}


===Grabs and Throws===
===Grabs and Throws===
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*{{nerf|Flip Jump gives less vertical distance.}}
*{{nerf|Flip Jump gives less vertical distance.}}
*{{buff|Zero Suit Samus has a new Final Smash: Crystal Flash. It functions similarly to [[Power Suit Samus]], but its initiation now produces consecutive-hitting hitboxes that drag foes in, rather than [[wind]], and has a strong hit as she becomes fully cloaked with increased knockback for a total of 43% damage.}}
*{{buff|Zero Suit Samus has a new Final Smash: Crystal Flash. It functions similarly to [[Power Suit Samus]], but its initiation now produces consecutive-hitting hitboxes that drag foes in, rather than [[wind]], and has a strong hit as she becomes fully cloaked with increased knockback for a total of 43% damage.}}
*{{change|Crystal Flash can still change into Samus, but now requires holding the special button during the move.}}
**{{change|Crystal Flash can still change into Samus, but now requires holding the special button during the move.}}


==Revisions==
==Revisions==
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Project M 3.5 gives Zero Suit Samus three new costumes; one is based off Justin Bailey from the original ''Metroid'', and the others are based off of Zero Suit Samus in the best endings of ''Metroid Fusion''. They match {{PM|Samus}}'s Retro Suit, {{s|metroidwiki|Light Suit}} and {{s|metroidwiki|Fusion Suit}} respectively.
Project M 3.5 gives Zero Suit Samus three new costumes; one is based off Justin Bailey from the original ''Metroid'', and the others are based off of Zero Suit Samus in the best endings of ''Metroid Fusion''. They match {{PM|Samus}}'s Retro Suit, {{s|metroidwiki|Light Suit}} and {{s|metroidwiki|Fusion Suit}} respectively.


3.6 revamped the costumes due to cosmetic issues, and now match her appearances in the respective games.  
3.6 revamped the costumes due to cosmetic issues, and now match her appearances in the respective games.


An unreleased update was planned to revamp Zero Suit Samus' model to include elements of her appearances in ''Metroid: Other M'' and ''Super Smash Bros. 4'', which would've made her the first character to have her ''Brawl'' model completely replaced in ''Project M''. This would have included all [https://twitter.com/ProjectMGame/status/666771253152374784 her alternate costumes] as well.
An unreleased update was planned to revamp Zero Suit Samus' model to include elements of her appearances in ''Metroid: Other M'' and ''Super Smash Bros. 4'', which would've made her the first character to have her ''Brawl'' model completely replaced in ''Project M''. This would have included all [https://twitter.com/ProjectMGame/status/666771253152374784 her alternate costumes] as well.
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{{Project M}}


{{Project M}}
[[Category:Zero Suit Samus]]
[[Category:Zero Suit Samus]]
[[Category:Characters (PM)]]
[[Category:Characters (PM)]]