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**Mr. Game & Watch's up special's parachute animation spreads further out in ''3DS'' than in ''Wii U''. | **Mr. Game & Watch's up special's parachute animation spreads further out in ''3DS'' than in ''Wii U''. | ||
**When using up-air, his head visibly inflates then deflates in ''3DS'' and remains stagnant in ''Wii U''. | **When using up-air, his head visibly inflates then deflates in ''3DS'' and remains stagnant in ''Wii U''. | ||
**His hands on the | **His hands on the Nintendo 3DS version are spread out when running, but on the Wii U version, his hands are in a fist-like position. | ||
***On a side note, when Mr. Game & Watch uses his taunts, his hands change back to their ''Brawl'' form. This only occurs in the Wii U version. | ***On a side note, when Mr. Game & Watch uses his taunts, his hands change back to their ''Brawl'' form. This only occurs in the Wii U version. | ||
*In {{for3ds}}, Mr. Game and Watch does a small jump on the spot, one of his idle poses, after choosing a path in [[Classic Mode]], instead of taunting. | *In {{for3ds}}, Mr. Game and Watch does a small jump on the spot, one of his idle poses, after choosing a path in [[Classic Mode]], instead of taunting. | ||
*Mr. Game & Watch and [[Wii Fit Trainer (SSB4)|Wii Fit Trainer]] are the only characters to have special charging sounds for their smash attacks, with his being a low-pitched beeping noise. | *Mr. Game & Watch and [[Wii Fit Trainer (SSB4)|Wii Fit Trainer]] are the only characters to have special [[charging]] sounds for their smash attacks, with his being a low-pitched beeping noise. | ||
*Mr. Game & Watch is the only veteran from ''Brawl'' to have a slower dashing speed in ''Smash 4,'' and the only veteran overall to have his dashing speed decreased along with {{SSB4|Dr. Mario}}. | *Mr. Game & Watch is the only veteran from ''Brawl'' to have a slower dashing speed in ''Smash 4,'' and the only veteran overall to have his dashing speed decreased along with {{SSB4|Dr. Mario}}. | ||
{{SSB4Characters}} | {{SSB4Characters}} |
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