Lucas (SSB4): Difference between revisions

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Lucas is once again voiced by Lani Minella, albeit via recycled voice clips from ''Brawl'' and with some of the clips slightly sped up to match the general aesthetics.
Lucas is once again voiced by Lani Minella, albeit via recycled voice clips from ''Brawl'' and with some of the clips slightly sped up to match the general aesthetics.


Lucas is currently ranked 36th out 56th on the [[tier list]], an improvement from ''Brawl'' where he was ranked 30th out  of 38th. The main reason for Lucas's extremely poor placement in Brawl was due to him suffering from a [[grab release]] animation that was 10 frames longer than that of most every other character (his franchise partner, [[Ness]], also shared this problem in Brawl), leaving him extremely vulnerable to strong follow-ups or even further [[grab]]s after being freed (in fact, [[Marth]] and [[Donkey Kong]] could even perform 0-to-death infinite grab combos on him due to this issue). However, this was removed in Super Smash Bros. 4, benefiting him greatly. Lucas has also achieved better combo potential due to the overall increased gameplay speed and the removal of the [[hitstun]] canceling glitch in Brawl. However, whereas the major issues resulting in his next-to bottom tier placement in Brawl have been fixed, he was slightly nerfed as a character, due to his lowered damage output and killing power as well as the loss of several of his more advanced techniques from Brawl. Overall, Lucas has not greatly improved from Brawl as a whole, and he is considered to be a low-tier character.
Lucas is currently ranked 36th out 56th on the [[tier list]], an improvement from ''Brawl'' where he was ranked 30th out  of 38th. The main reason for Lucas's extremely poor placement in Brawl was due to him suffering from a [[grab release]] animation that was 10 frames longer than that of most every other character (his franchise partner, [[Ness]], also shared this problem in Brawl), leaving him extremely vulnerable to strong follow-ups or even further [[grab]]s after being freed (in fact, [[Marth]] and [[Donkey Kong]] could even perform 0-to-death [[infinite]] grab combos on him due to this issue). However, this was removed in Super Smash Bros. 4, benefiting him greatly. Lucas has also achieved better combo potential due to the overall increased gameplay speed and the removal of the [[hitstun]] canceling glitch in Brawl. However, whereas the major issues resulting in his next-to bottom tier placement in Brawl have been fixed, he was slightly nerfed as a character, due to his lowered damage output and killing power as well as the loss of several of his more advanced techniques from Brawl. Overall, Lucas has not greatly improved from Brawl as a whole, and he is considered to be a low-tier character.


==Attributes==
==Attributes==