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There is also a technique called '''Magnet Cancel''', sometimes called '''Magnet Ledge-Cancel''', which involves using PSI Magnet while jumping over the ledge of a stage. This cancels the ending lag, allowing Ness to quickly regrab. This is a stalling technique, making Ness's otherwise bad getup better. It also grants brief extra invincibility, and if used with perfect timing, it is possible to edgeguard using it. However, if the opponent fires a projectile at Ness while trying to Magnet Cancel, Ness will absorb the move and will be unable to stall as the ending animation is forced to occur. This sets up a free edgeguard scenario. | There is also a technique called '''Magnet Cancel''', sometimes called '''Magnet Ledge-Cancel''', which involves using PSI Magnet while jumping over the ledge of a stage. This cancels the ending lag, allowing Ness to quickly regrab. This is a stalling technique, making Ness's otherwise bad getup better. It also grants brief extra invincibility, and if used with perfect timing, it is possible to edgeguard using it. However, if the opponent fires a projectile at Ness while trying to Magnet Cancel, Ness will absorb the move and will be unable to stall as the ending animation is forced to occur. This sets up a free edgeguard scenario. | ||
{{video}} | {{video|Needs a gif of Ness' hitboxes when using the down special.}} | ||
{{MvSubNavNess|g=SSB}} | {{MvSubNavNess|g=SSB}} |