Marth (SSB4): Difference between revisions

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*{{change|Forward tilt has slightly more vertical range, but has slightly less horizontal range.}}
*{{change|Forward tilt has slightly more vertical range, but has slightly less horizontal range.}}
*{{nerf|Forward tilt comes out one frame later (7 → 8).}}
*{{nerf|Forward tilt comes out one frame later (7 → 8).}}
*{{buff|Up Tilt has decreased cooldown (frame 39 → 36)}}. Additionally, all of it't hitboxes now produce vertical knockback.
*{{buff|Up Tilt has decreased cooldown (frame 39 → 36). Additionally, all of it's hitboxes now produce vertical knockback.}}
*{{nerf|[[Down tilt]] has increased cooldown ([[Interruptibility]] frame 22 → 24), only lasts 2 frames instead of 3, has a significantly smaller hitbox and it no longer moves Marth forward, removing its ability to pseudo crawl.}}
*{{nerf|[[Down tilt]] has increased cooldown ([[Interruptibility]] frame 22 → 24), only lasts 2 frames instead of 3, has a significantly smaller hitbox and it no longer moves Marth forward, removing its ability to pseudo crawl.}}
*{{nerf|[[Forward smash]] has noticably less reach (10.5 units → 9.05 units). It also has slightly more ending lag (frame 49 → 51).}}
*{{nerf|[[Forward smash]] has noticably less reach (10.5 units → 9.05 units). It also has slightly more ending lag (frame 49 → 51).}}
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