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(Undid edit by 37.16.159.236:Never heard of 'em.) |
SmashOffical (talk | contribs) |
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===Ground attacks=== | ===Ground attacks=== | ||
*{{buff|[[Gentleman]] (neutral attack's third hit) has drastically more knockback (10 base/50 growth → 70 base/100 growth) and now initiates independently of the infinite strike, making it much easier to use and allows it to be skipped upon initiating the infinite, keeping it from knocking opponents out of the infinite's reach.}} | *{{buff|[[Gentleman]] (neutral attack's third hit) has drastically more knockback (10 base/50 growth → 70 base/100 growth) and now initiates independently of the infinite strike, making it much easier to use and allows it to be skipped upon initiating the infinite, keeping it from knocking opponents out of the infinite's reach.}} | ||
*{{buff|Neutral infinite now transitions into a finisher that has surprisingly large range and high base knockback (albeit low growth), making the infinite much safer overall.}} | *{{buff|Neutral infinite now transitions into a finisher (An underhanded punch) that has surprisingly large range and high base knockback (albeit low growth), making the infinite much safer overall.}} | ||
*{{buff|Dash attack deals more damage (8%/6% → 10%/6%) along with improved knockback (80 base/40 growth → 90 base/50 growth).}} | *{{buff|Dash attack deals more damage (8%/6% → 10%/6%) along with improved knockback (80 base/40 growth → 90 base/50 growth).}} | ||
*{{buff|Up tilt can now [[meteor smash]] aerial opponents if the foot is landed. The non-meteor smash hitbox now send opponents at a higher trajectory (60°), increasing its combo usage.}} | *{{buff|Up tilt can now [[meteor smash]] aerial opponents if the foot is landed. The non-meteor smash hitbox now send opponents at a higher trajectory (60°), increasing its combo usage.}} |
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