Mii Fighter (SSB4): Difference between revisions

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==In competitive play==
==In competitive play==
Due to their movesets being primarily built around customization, Mii Fighters have not seen much tournament play as of yet, due to resistance from tournament Smashers revolving mostly around the fact that other characters (aside from Palutena) have to unlock their custom special moves, and that Mii Fighters need to be set up manually, even if restricted to their default moves only. During the rare times where they are allowed in tournaments, they have gotten slightly above average results (likely due to unfamiliarity), especially the Brawler, who is considered among the best in the game. In said tournaments, the playable Miis are usually of average stats, with no equipment available, and players can choose from any combination of four special moves. Due to their current status as a mostly-banned character, though, none of the three types have had too much competitive representation outside of a small number of players (such as [[Smasher:Dapuffster|Dapuffster]], who primarily mains the Mii Brawler). Furthermore, the inability for them to be used in [[For Glory]] hinders their metagame advancement.
Due to their movesets being primarily built around customization, Mii Fighters have not seen much tournament play as of yet, though they are allowed in most tournaments, whether customizations are allowed or not. In these cases, the TOs usually enforce specific rules that vary from tournament to tournament. Assuming that Mii Fighters are not banned outright, the most common rulesets are:
 
*The Miis used are restricted to only Guest Miis with predetermined and consistent heights and weights and combinations of special moves that are completely up to the decision of the player.
*The Miis used can only be Guest Miis, though the combinations of special moves are extremely specific and not customizable (e.g. 1111 only).
*The Miis used do not have to be Guest Miis, but their heights and weights (while not required to be average) are not changable, and each Mii has a preset combination of special moves that cannot be swapped out. (See [[Official Custom Moveset Project]] for details).
 
In said tournaments, they have gotten above average results (likely due to unfamiliarity), especially the Brawler, who is considered among the best characters in the game. However, there is still debate within the competitive scene on Mii legality. Regarding tournaments that ban customs, some allow Miis full access to all of their moves despite other characters not getting the same privilege, while others restrict Miis to "1111 only" movesets. On the other hand, there is little to no debate on Mii legality in tournaments where customs are legal, though some Smashers argue that Mii Fighter players should not have free reign over the sizes of the Miis used (this issue is not widespread and mostly pops up at small regionals). Regardless of all of that though, all three types suffer from a lack of competitive representation outside of a small number of players (such as [[Smasher:Dapuffster|Dapuffster]], who primarily mains the Mii Brawler, [[Smasher:Nyani|Nyani]], who mains the Swordfighter, and [[Smasher:Chibo|Chibo]], who mains the Gunner). Furthermore, the inability for Mii Fighters to be used in [[For Glory]] hinders their metagame advancement.


==Trailer==
==Trailer==
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