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==Overview== | ==Overview== | ||
Zero Suit Samus aims her [[Paralyzer]] at the ground in front of herself, creating a lightning effect that [[paralyze]]s anyone who it hits for a short amount of time. The paralyzing effect will not last longer if used multiple times. It does 11-15% damage and is one of the only three down smashes that only hit in the front. Since it leaves the opponent very vulnerable, it is an excellent [[combo]] starter, giving plenty of time to setup an attack - if done twice it can rack up damage (at least 22% fresh), then depending on the situation, can be quickly followed up by a move such as a {{mvsub|Zero Suit Samus|SSBB|forward aerial}} to rack up more damage and start an aerial combo, or a [[grab]]. At high percentages, it can be followed up with a [[Plasma Whip]], {{mvsub|Zero Suit Samus|SSBB|back aerial}}, or [[Flip Jump]] kick [[meteor smash]] offstage as a finisher. At low to mid percentages, the move can zero-death {{SSBB|Fox}}, and other [[fastfaller]]s to a lesser extent, by firing two more down smashes once the character is released from the "stun" effect | Zero Suit Samus aims her [[Paralyzer]] at the ground in front of herself, creating a lightning effect that [[paralyze]]s anyone who it hits for a short amount of time. The paralyzing effect will not last longer if used multiple times. It does 11-15% damage and is one of the only three down smashes that only hit in the front. Since it leaves the opponent very vulnerable, it is an excellent [[combo]] starter, giving plenty of time to setup an attack - if done twice it can rack up damage (at least 22% fresh), then depending on the situation, can be quickly followed up by a move such as a {{mvsub|Zero Suit Samus|SSBB|forward aerial}} to rack up more damage and start an aerial combo, or a [[grab]]. At high percentages, it can be followed up with a [[Plasma Whip]], {{mvsub|Zero Suit Samus|SSBB|back aerial}}, or [[Flip Jump]] kick [[meteor smash]] offstage as a finisher. At low to mid percentages, the move can zero-death {{SSBB|Fox}}, and other [[fastfaller]]s to a lesser extent, by firing two more down smashes once the character is released from the "stun" effect. | ||
{{competitive expertise}} | {{competitive expertise}} | ||
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