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{{cquote|''Pluck a veggie and carry it until you're ready to [[Item throw|throw]] it.''|cite=''Brawl'''s instruction manual}}
{{cquote|''Pluck a veggie and carry it until you're ready to [[Item throw|throw]] it.''|cite=''Brawl'''s instruction manual}}
{{cquote|''Pick throwable veggies or items from the ground.''|cite=Description from ''Smash for 3DS'''s foldout}}
{{cquote|''Pick throwable veggies or items from the ground.''|cite=Description from ''Smash for 3DS'''s foldout}}
'''Vegetable''' ({{ja|野菜ひっこ抜き|Yasai hikkonuki}}, ''Uproot Vegetables'') is [[Peach]]'s [[down special move]]. It involves her picking large turnips from the ground. These turnips function similarly to items, though they disappear if they touch the ground. The faces on the Vegetables depict the [[damage]] and [[knockback]] that will be given, and are picked randomly, though better faces are, of course, rarer. Sometimes Peach will pull different items from the ground, including [[Beam Sword]]s, [[Bob-omb]]s and [[Mr. Saturn]]s, however, the chances are very low ({{fractions|1|300}}). Vegetables fall very slowly, and as such, it is very easy to grab one after having been hit by one. As such, turnips will disappear in mid-air after a certain amount of time.  
'''Vegetable''' ({{ja|野菜ひっこ抜き|Yasai hikkonuki}}, ''Uproot Vegetables'') is [[Peach]]'s [[down special move]]. When used on the ground, Peach will pluck a large turnip from the ground. These turnips function similarly to items and can be thrown at opponents, dealing more damage and knockback if thrown at close range and less damage and knockback if thrown at long range. Occasionally, the Vegetables plucked will depict different faces, with rarer faces generally giving greater [[damage]] and [[knockback]]. Peach also has a very low chance of pulling other [[item]]s from the ground, including [[Beam Sword]]s, [[Bob-omb]]s and [[Mr. Saturn]]s. Thrown Vegetables fall very slowly, and it is very easy to grab one after having been hit by one. As such, turnips will disappear in mid-air after a certain amount of time. This move cannot be used while Peach is in the air.


In ''[[Brawl]]'', Vegetables have a shorter overall presence. They disappear when they hit the ground rather than going through it. If Peach is interrupted while plucking one from the ground, it will remain in the ground for a brief period, during which anyone can pluck it out. They also disappear upon hitting a shield or attack, rather than bouncing. In addition, the chances of Peach pulling out something other than a turnip is greater. Size scaling is more refined in ''Brawl'', so if Peach grows/shrinks while she is holding a Vegetable, they will also change in size with her. Turnips deals more damage and knockback if Peach throws a turnip at a close range and less damage and knockback if thrown at long range.
Vegetable has the potential to be Peach's strongest attack, with the rare "stitch face" Vegetable doing 36% damage (40% damage when smash thrown at close range) and having knockback strong enough to KO opponents at 72% in ''Melee'' and 130% in ''Brawl''. This power is increased when considering the fact that a Vegetable that hits an opponent will bounce off, potentially allowing Peach to still grab it in the air and throw it again. A [[glide toss]]ed "stitch face" Vegetable combined with a down tilt or auto-canceled forward aerial has the potential to break shields. If the opponent's shield is broken, Peach can set up a fully-charged sweetspotted up smash by throwing a turnip upward and charging her up smash or a fully charged forward smash at high percentage.


Peach has a combined {{fractions|1|58}} chance of not pulling up a regular Vegetable, but instead get an item such as a [[Beam Sword]], [[Bob-omb]], [[Mr. Saturn]], or the "Stitchface" Vegetable. The turnip with the "stitch face" or "dot-shaped eyes" is Peach's strongest attack, the "stitch face" doing 36% damage (40% damage when smash thrown at close range) and the "dot-shaped eyes" doing 16% damage (22% damage when smash thrown at close range) with high knockback, and can still be grabbed in the air and thrown again. The "stitchface" Vegetable is strong enough to KO opponents above 72% in ''Melee'' and 130% in ''Brawl''.  
The second rarest "dot-shaped eyes" Vegetable does 16% damage (22% damage when smash thrown at close range).


A [[glide toss]]ed "Stitchface" Vegetable combined with a down tilt or auto-canceled forward aerial has the potential to break shields. If the opponent's shield is broken, Peach can truly set up a fully-charged sweetspotted up smash by throwing a turnip upward and charging her up smash or a fully charged forward smash at high percentage.
Should Peach pull a Bob-omb using this move, it can be Peach's strongest attack of all if the opponent is caught in the explosion, being a very dangerous and highly volatile projectile item. A smash thrown Bob-omb will deal 25-38% damage in ''Melee'' and 25-36% damage in ''Brawl'', in both games having severe base knockback as well as very high knockback scaling (making DI and Momentum Canceling ineffective for survival). In ''Brawl'', a thrown Bob-omb can KO as early as 33%. As Peach usually has difficulty landing her fairly weak KO moves, the unpredictability of a Bob-omb pull can easily turn the tide of a match. However, Peach of course will receive damage and knockback herself if she is very close to the Bob-omb explosion.


The Bob-omb is also Peach's strongest attack, being a very dangerous item. It does 25-38% damage in ''Melee'' with severe knockback and does 25-36% damage in ''Brawl'' and also does severe knockback. In ''Brawl'', it can KO at 33%. It is Peach's most powerful move when the opponent is caught in the explosion. In ''Brawl'', since Bob-ombs can KO opponents at low damage (under 60% with a side smash throw) with very high knockback scaling, this usually helps Peach since she had difficulty landing her fairly weak KO moves (although pulling a Bob-omb is unpredictable, as the chance of pulling a random item is a {{fractions|1|58}} chance, and she will receive damage if she is very close to the explosion). Due its very high based knockback and knockback scailing when smash thrown, DI and Momentum Canceling are not very effective on surviving this highly volatile projectile at moderate to high percentage.
In ''[[Melee]]'', the chance of pulling out one of the three items is {{fractions|1|300}}, or an overall combined 1% chance of pulling out something other than a turnip.{{fact}}


If the player performs her down special while running or walking off a ledge, she will pluck out a Turnip without suffering any lag. This is known as Ledge Canceled Turnip Pull.
In ''[[Brawl]]'', Vegetables have a shorter overall presence, disappearing when they hit the ground rather than going through it. They will also disappear upon hitting a shield or attack, rather than bouncing. If Peach is interrupted while plucking one from the ground, it will remain in the ground for a brief period, during which anyone can pluck it out. Size scaling is more refined in ''Brawl'', so if Peach grows/shrinks while she is holding a Vegetable, they will also change in size with her. In this game, Peach has a {{fractions|1|58}} chance of pulling out a "stitch face" Vegetable, and a combined {{fractions|1|128}} chance of pulling out either a [[Beam Sword]], [[Bob-omb]], [[Mr. Saturn]]. The probabilities of each of the three items are no longer equal as they were in ''Melee'', making Mr. Saturns overall more likely and Bob-ombs and Beam Swords less likely.{{fact}}
 
In ''[[Super Smash Bros. 4]]'', the move's sound effect was changed to the original sound effect heard in ''Super Mario Bros. 2''. Peach can no longer pull out Beam Swords. The probability of pulling out rarer turnips and items appears to have increased, but exact numbers are currently undocumented.


==Customization==
==Customization==
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==Techniques==
==Techniques==
If the player performs this move while running or walking off a ledge, she will pluck out a turnip without suffering any lag. This technique is known as a Ledge Canceled Turnip Pull.
A short-hopped turnip is also faster than a standing turnip in terms of startup frames. Turnips are also primarily used in conjunction with float-cancelled aerials, but turnips cannot be thrown while floating (though they can be dropped; see the Vidjocancel). When the player jumps with the intention of leading in with a turnip, they should follow a step-by-step process: jump, hold the button, throw the turnip, press down to float, and continue with any one of their aerials.
A short-hopped turnip is also faster than a standing turnip in terms of startup frames. Turnips are also primarily used in conjunction with float-cancelled aerials, but turnips cannot be thrown while floating (though they can be dropped; see the Vidjocancel). When the player jumps with the intention of leading in with a turnip, they should follow a step-by-step process: jump, hold the button, throw the turnip, press down to float, and continue with any one of their aerials.


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Peach Turnip.png|Peach, pulling a normal vegetable from the ground in ''Brawl''.
Peach Turnip.png|Peach, pulling a normal vegetable from the ground in ''Brawl''.
PeachSSBBDS(veggies).png|The eight possible vegetables in ''Brawl'', with frequency ratios and comparative damages.
PeachSSBBDS(veggies).png|The eight possible vegetables in ''Brawl'', with frequency ratios and comparative damages.
PeachVegetableCompleteOddsTableSSBB.jpg|A complete table of all possibilities when using Vegetable in ''Brawl'', including items.
Peach Down Special Smash 3DS.JPG|Peach pulling a vegetable from out of the ground in {{for3ds}}
Peach Down Special Smash 3DS.JPG|Peach pulling a vegetable from out of the ground in {{for3ds}}
</gallery>
</gallery>


==Trivia==
==Trivia==
*In ''Melee'', Vegetables are one of the primary steps in activating the [[Black hole glitch]].
*In ''Brawl'', if one plucks out a Beam Sword while using this move, the sword's range will be severely decreased, as Peach will use her turnip throwing animation to swing the sword rather than her proper item swinging animation. After about a minute of wielding it, the "picking up an item" sound will be heard and Peach will be able to use it normally. This effect can also be canceled by dropping the sword and picking it up again, as well as taunting or using {{b|Toad|move}}.
*In ''Brawl'', if one plucks out a Beam Sword while using this move, the sword's range will be severely decreased, as Peach will use her turnip throwing animation to swing the sword rather than her proper item swinging animation. After about a minute of wielding it, the "picking up an item" sound will be heard and Peach will be able to use it normally. This effect can also be canceled by dropping the sword and picking it up again, as well as taunting or using {{b|Toad|move}}.
*Vegetables are one of the primary steps in activating the [[Black hole glitch]].
*Early version of {{for3ds}} had a glitch where using this move at the start of an online [[For Glory]] match would result in a cheating violation for hacking in items. This glitch was fixed in version {{h2|List of updates (SSB4-3DS)|1.0.2}}.
*A glitch occured in {{for3ds}} where using this move at the start of an online [[For Glory]] match resulted in a cheating violation. This glitch would later be fixed in version {{h2|List of updates (SSB4-3DS)|1.0.2}}.
*The sound effect was changed in ''SSB4'' to the original sound effect heard in ''Super Mario Bros. 2''.


==References==
==References==

Revision as of 12:45, November 17, 2015

This article is about Peach's down special move. For other uses of the term, see Vegetable (disambiguation).
Vegetable
Vegetable SSB4.jpg
Peach, pulling a vegetable from the ground in SSB4.
User Peach
Universe Mario
Article on Super Mario Wiki Vegetable
Pluck vegetables from the stage and hurl them at enemies.
Melee's instruction manual
Pluck a veggie and carry it until you're ready to throw it.
Brawl's instruction manual
Pick throwable veggies or items from the ground.
—Description from Smash for 3DS's foldout

Vegetable (野菜ひっこ抜き, Uproot Vegetables) is Peach's down special move. When used on the ground, Peach will pluck a large turnip from the ground. These turnips function similarly to items and can be thrown at opponents, dealing more damage and knockback if thrown at close range and less damage and knockback if thrown at long range. Occasionally, the Vegetables plucked will depict different faces, with rarer faces generally giving greater damage and knockback. Peach also has a very low chance of pulling other items from the ground, including Beam Swords, Bob-ombs and Mr. Saturns. Thrown Vegetables fall very slowly, and it is very easy to grab one after having been hit by one. As such, turnips will disappear in mid-air after a certain amount of time. This move cannot be used while Peach is in the air.

Vegetable has the potential to be Peach's strongest attack, with the rare "stitch face" Vegetable doing 36% damage (40% damage when smash thrown at close range) and having knockback strong enough to KO opponents at 72% in Melee and 130% in Brawl. This power is increased when considering the fact that a Vegetable that hits an opponent will bounce off, potentially allowing Peach to still grab it in the air and throw it again. A glide tossed "stitch face" Vegetable combined with a down tilt or auto-canceled forward aerial has the potential to break shields. If the opponent's shield is broken, Peach can set up a fully-charged sweetspotted up smash by throwing a turnip upward and charging her up smash or a fully charged forward smash at high percentage.

The second rarest "dot-shaped eyes" Vegetable does 16% damage (22% damage when smash thrown at close range).

Should Peach pull a Bob-omb using this move, it can be Peach's strongest attack of all if the opponent is caught in the explosion, being a very dangerous and highly volatile projectile item. A smash thrown Bob-omb will deal 25-38% damage in Melee and 25-36% damage in Brawl, in both games having severe base knockback as well as very high knockback scaling (making DI and Momentum Canceling ineffective for survival). In Brawl, a thrown Bob-omb can KO as early as 33%. As Peach usually has difficulty landing her fairly weak KO moves, the unpredictability of a Bob-omb pull can easily turn the tide of a match. However, Peach of course will receive damage and knockback herself if she is very close to the Bob-omb explosion.

In Melee, the chance of pulling out one of the three items is 1/300, or an overall combined 1% chance of pulling out something other than a turnip.[citation needed]

In Brawl, Vegetables have a shorter overall presence, disappearing when they hit the ground rather than going through it. They will also disappear upon hitting a shield or attack, rather than bouncing. If Peach is interrupted while plucking one from the ground, it will remain in the ground for a brief period, during which anyone can pluck it out. Size scaling is more refined in Brawl, so if Peach grows/shrinks while she is holding a Vegetable, they will also change in size with her. In this game, Peach has a 1/58 chance of pulling out a "stitch face" Vegetable, and a combined 1/128 chance of pulling out either a Beam Sword, Bob-omb, Mr. Saturn. The probabilities of each of the three items are no longer equal as they were in Melee, making Mr. Saturns overall more likely and Bob-ombs and Beam Swords less likely.[citation needed]

In Super Smash Bros. 4, the move's sound effect was changed to the original sound effect heard in Super Mario Bros. 2. Peach can no longer pull out Beam Swords. The probability of pulling out rarer turnips and items appears to have increased, but exact numbers are currently undocumented.

Customization

Special Move customization was added in Super Smash Bros. 4. These are the known variations:

1. Vegetable 2. Light Veggie 3. Heavy Veggie
Vegetable
Light Veggie
Heavy Veggie
"Pluck a veggie on the ground. The veggie's power depends on its mood." "Pluck a slow-flying veggie from the ground. Can only be used so many times in a row." "Pluck a heavy veggie that doesn't go far but can launch opponents."
  1. Vegetable: Default.
  2. Light Veggie: Pulls out a slow-flying vegetable, but can only be used twice in a row. The vegetables fly back towards Peach when they hit an enemy, allowing her to catch them and throw them again.
  3. Heavy Veggie: Takes longer to pull out the vegetable and has shorter range; however, the vegetable deals much more damage and can launch opponents.

Origin

Vegetables were some of the main weapons in Super Mario Bros. 2 (Super Mario USA in Japan), the others being the enemies themselves. Though they closely resemble Daikon radishes, some players identify them as turnips. All characters and not only Peach were able to throw vegetables, the other being Mario, Luigi and Toad.

Techniques

If the player performs this move while running or walking off a ledge, she will pluck out a turnip without suffering any lag. This technique is known as a Ledge Canceled Turnip Pull.

A short-hopped turnip is also faster than a standing turnip in terms of startup frames. Turnips are also primarily used in conjunction with float-cancelled aerials, but turnips cannot be thrown while floating (though they can be dropped; see the Vidjocancel). When the player jumps with the intention of leading in with a turnip, they should follow a step-by-step process: jump, hold the button, throw the turnip, press down to float, and continue with any one of their aerials.

Turnips out of shield

Turnips are useful even while shielding, mainly because the player can shield cancel with a jump or turnip throw. If the player presses A with a turnip in hand and their shield up, the turnip will be thrown. This is generally only useful when someone has the player trapped in their shield and they cannot throw away their turnip and simply attack, or when the opponent is outside of grab range. However, an interesting tactic requires the player to shield, jump, and press Z (or simply hold jump) without any direction to item-drop the vegetable, a one-frame action. Depending on when Z is pressed, the turnip will either drop right in front of the player (if they hit Z immediately or just hold R) or right behind you (if they hesitate). The beauty lies in the fact that the drop basically lacks an animation, and the stun from the hit allows the player to follow up with a float-cancelled Down Aerial A into basically any attack or grab. It is a nice variation on the simple shield grab; it can likewise result in some nice damage-building.

Though this technique, just like item-dropping, can be used by any character with any item, the player can throw opponents' turnips while rolling. Using this maneuver, the player can actually throw a turnip (or whatever other item they may be holding) in the direction opposite the one which they are facing. To do this, they need to initiate the roll and either immediately hit A (or Smash Forward A for a Smash Throw) or delay it slightly to roll just barely before throwing said item. Hitting any jump button followed by Up A (or the C-stick) will make Peach throw the turnip upward. Also, smashing forward and hitting A will make Peach throw the item with her dash-throw animation, which has much more lag.

Turnip Throw Cancel

Once the player grabs a turnip, they must short hop with Peach. At the peak of her jump (or just as she starts to descend), the player must fast-fall and throw the turnip down at the same time (hold Down and Z together) and she will land on the ground, begin her throw animation, but keep the turnip in hand.

Turnip Pull Cancel

This is a tactic that is useful for moving away while pulling a turnip, which is useful for obvious reasons. There are two ways to do it. The first is to dash towards the ledge, and the moment before you start to fall off, pull a turnip. The limited amount of slide Peach has should tip her over the edge while in her turnip pulling animation. This works with any platform. The other is done while floating, and then while floating backwards, landing on the edge of a platform or stage while facing away from it, and pulling a turnip. The limited sliding from the landing should tip the player over and continue their pull animation. This does not work if they face the ledge, because generally when they land from the float when facing the ledge, they will simply be stopped by the "falling over" animation.

Knitting

Knitting is a technique used to pull more powerful turnips in a more efficient manner.[1]

Frozen turnip glitch

Main article: Frozen turnip glitch

Occasionally, a particular turnip may become stuck in mid-air and retain its hitboxes after being thrown. The turnip may still be caught normally by any character. It is unknown how to replicate the frozen turnip glitch.

Gallery

Trivia

  • In Melee, Vegetables are one of the primary steps in activating the Black hole glitch.
  • In Brawl, if one plucks out a Beam Sword while using this move, the sword's range will be severely decreased, as Peach will use her turnip throwing animation to swing the sword rather than her proper item swinging animation. After about a minute of wielding it, the "picking up an item" sound will be heard and Peach will be able to use it normally. This effect can also be canceled by dropping the sword and picking it up again, as well as taunting or using Toad.
  • Early version of Super Smash Bros. for Nintendo 3DS had a glitch where using this move at the start of an online For Glory match would result in a cheating violation for hacking in items. This glitch was fixed in version 1.0.2.

References