Super Smash Bros.: Difference between revisions
→Secret characters
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Super Smash Bros. is the | [[Image:250px-Supersmashbox.jpg|thumb|right|200px|Boxart]] | ||
'''Super Smash Bros.''' ({{ja|ニンテンドウオールスター! 大乱闘スマッシュブラザーズ}}, ''Nintendō Ōrusutā! Dairantō Sumasshu Burazāzu'', '''Nintendo All-Star! Great Fray Smash Brothers''') is the game that started the Super Smash Bros. game series. It is the predecessor of [[Super Smash Bros. Melee]], and the pre-predecessor to [[Super Smash Bros. Brawl]]. It's playable on [[Nintendo 64]] and [[Nintendo iQue]] and may become available on the [[Wii]]'s Virtual Console. | |||
==Characters== | |||
There are 12 [[character]]s in SSB, eight of which are available from the [[Starter character|start]], and four of which are [[unlockable]]. | |||
===Default characters=== | |||
*[[Mario (SSB)|Mario]] | |||
*[[Donkey Kong (SSB)|Donkey Kong]] | |||
*[[Link (SSB)|Link]] | |||
*[[Samus (SSB)|Samus]] | |||
*[[Yoshi (SSB)|Yoshi]] | |||
*[[Kirby (SSB)|Kirby]] | |||
*[[Fox McCloud (SSB)|Fox McCloud]] | |||
*[[Pikachu (SSB)|Pikachu]] | |||
== | ===Secret characters=== | ||
*[[Luigi (SSB)|Luigi]] | |||
*[[Captain Falcon (SSB)|Captain Falcon]] | |||
*[[Ness (SSB)|Ness]] | |||
*[[Jigglypuff (SSB)|Jigglypuff]] | |||
===Non-playable characters=== | |||
*[[Giant DK|Giant Donkey Kong]] | |||
=== | *[[Metal Mario]] | ||
*[[Fighting polygon team|Fighting Polygon Team]] | |||
*[[Master Hand]] | |||
*[[Donkey Kong]] | |||
*[[ | |||
*[[ | |||
*[[ | |||
==Stages== | ==Stages== | ||
There are nine stages in SSB, eight of which are available from the start, and one of which is unlockable. | |||
*[[Peach's Castle]] | |||
*[[Kongo Jungle N64|Kongo Jungle]]* | |||
*[[Hyrule Castle]] | |||
*[[Planet Zebes]] | |||
*[[Yoshi's Island N64|Yoshi's Island]]* | |||
*[[Dream Land]]* | |||
*[[Sector Z]] | |||
*[[Saffron City]] | |||
*[[Mushroom Kingdom (SSB)|Mushroom Kingdom]]** | |||
<nowiki>*</nowiki> These stages are also available in [[Super Smash Bros. Melee]].<br/> | |||
<nowiki>**</nowiki> This stage must be unlocked. | |||
===Adventure stages=== | |||
*[[Break the Targets]] | |||
=== | *[[Board the Platforms]] | ||
*[[Metal Mario Stage (SSB)|Metal Mario Stage]] | |||
*[[Race to the Finish (SSB)|Race to the Finish]] | |||
*[[Fighting Polygon Stage|Fighting Polygon Stage]] | |||
*[[Master Hand's Residence (N64)|Master Hand's Stage]] | |||
*[[ | ===Non-playable stages=== | ||
*[[ | *[[Tutorial Stage 64|Tutorial Stage]] | ||
*[[ | *[[Kirby Beta Stage 1]] | ||
*[[Kirby Beta Stage 2]] | |||
=== | == Modes == | ||
===1-Player=== | |||
* [[1-Player Game]] | |||
* [[Training mode]] | |||
* [[Target Test|Break the Targets]] | |||
* [[Board the Platforms]] | |||
===Multi-player=== | |||
* [[Versus Mode]] | |||
*[[ | ==Differences from Melee== | ||
:''This is an incomplete list.'' | |||
:''It has been suggested that this list be moved to [[Super Smash Brothers Melee]]. Discuss this [[Talk:Super_Smash_Bros.#Differences_from_Melee|here]] | |||
This list does not include the obvious such as a different button scheme/controller and Melee-only characters and items. | |||
*No [[forward B]] | |||
*No [[pummel]], hitting R while grabbing results in a [[forward throw]] | |||
*No [[up throw]] or [[down throw]] | |||
*Much less [[DI]] | |||
*Slower pace overall | |||
*Comboing is much more effective | |||
*Grabs do more [[damage]] and have more [[knockback]] and [[reach]] | |||
*[[Board the Platforms]] is removed in Melee | |||
*No [[meteor cancel]]ling therefore no [[meteor smash]]es in the [[Melee]] terms | |||
*[[Spike]]s are faster | |||
*No [[air dodge]], [[wavedash]] or [[waveland]] | |||
*[[Donkey Kong]] is only character able to walk with heavy containers | |||
*No [[Wall Jumping|wall jump]] or [[wall tech]] | |||
*Items cannot be picked up in the air | |||
*No [[sidestepping]] | |||
*[[Edgehogging]] only works if the character is on the edge | |||
*No chargeable [[smash attack]]s | |||
* Heart container heals fully in SSB, while it recovers 100% in Melee. [[Maxim Tomato]]es recover 100% in SSB, but only 50% in SSBM. | |||
*No special entrances like pipes for Mario or Pokéballs for Pikachu and Jigglypuff. | |||
== | ==[[Tournament]] play== | ||
Unlike SSBM, SSB never enjoyed a "real" professional competitive scene, but interest in SSB has been renewed in recent years with the popularity of SSBM and SSB online through [[wikipedia:Kaillera|Kaillera]] using the [[Wikipedia:Project 64k|Project64K]] emulator. | |||
Standard tournament rules differ little from that of SSBM. The most common standard tournament rules are as follows: | |||
*Generally best 2 out of 3 (using 3 out of 5 or 4 out of 7 for finals) | |||
*Double Elimination | |||
*5 [[stock]] | |||
*10 minute time limit | |||
*[[Items]] are turned off | |||
*[[Handicap]]s are off | |||
*The first match is selected randomly excluding [[Yoshi's Island N64|Yoshi's Island]], [[Planet Zebes]], and [[Mushroom Kingdom 64|Mushroom Kingdom]]. | |||
:*The loser of each match picks the stage for the next match excluding the illegal stages listed above. | |||
:*If [[Saffron City]] is selected on the first round and one of the players is using [[Ness]], he/she may request a repick. | |||
::*However, if the [[Ness]] player wins the match, his/her opponent may counterpick [[Saffron City]]. | |||
:*The loser cannot choose a stage on which a previous match was played (known as "Dave's stupid rule"). | |||
*For the first match, characters are chosen double-blind - at the same time, so that neither player knows his opponent's character beforehand. | |||
*Players may repick [[character]]s after each match. However, the loser of each match gets to pick last (known as slob picks). | |||
*For information on professional SSB64 players, look for [[ssb 64 pros]]. | |||
[[Category: Super Smash Bros.| ]] | |||
[[Category: Games]] |