Mii Fighter (SSB4): Difference between revisions
(Brawler, Sword Fighter, and Gunner use the same rules r.e. custom moves as everyone else in Event mode. Also improved the Trivia section.) |
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==General information== | ==General information== | ||
*As with {{SSB4|Palutena}}, Mii Fighters' custom [[special move]]s are completely different from the defaults and are available from the start. Additionally, Mii Fighters will uniquely retain their custom moves even if customization is disabled, | *As with {{SSB4|Palutena}}, Mii Fighters' custom [[special move]]s are completely different from the defaults and are available from the start. Additionally, Mii Fighters will uniquely retain their custom moves even if customization is disabled. | ||
**However, in [[Event]] mode, the Mii Fighters use the same rules as every other character, and will be locked into their default moves unless the player chooses to turn customs on. | |||
*By collecting [[Custom Part]]s and completing [[challenges]], players can unlock several custom outfits and headgear items for Mii Fighters, (for a complete list of these, see [[Alternate costume (SSB4)#Mii Fighter|here]] for reference) and as of April 15th, 2015, even more clothing can be purchased as [[downloadable content]]. | *By collecting [[Custom Part]]s and completing [[challenges]], players can unlock several custom outfits and headgear items for Mii Fighters, (for a complete list of these, see [[Alternate costume (SSB4)#Mii Fighter|here]] for reference) and as of April 15th, 2015, even more clothing can be purchased as [[downloadable content]]. | ||
**Outfits are usually exclusive to one type of Mii Fighter and most of them match the Mii's favorite color as set in Mii Maker. Some outfits also change slightly depending on the Mii's gender, (e.g. the "Wild West Wear" outfit is exclusive to Mii Gunners, and the outfit features an added skirt if worn by females). On the contrary, headgear does not change depending on the type, gender, or favorite color of the Mii Fighter. | **Outfits are usually exclusive to one type of Mii Fighter and most of them match the Mii's favorite color as set in Mii Maker. Some outfits also change slightly depending on the Mii's gender, (e.g. the "Wild West Wear" outfit is exclusive to Mii Gunners, and the outfit features an added skirt if worn by females). On the contrary, headgear does not change depending on the type, gender, or favorite color of the Mii Fighter. | ||
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*When the player selects a Mii Fighter on the character-select screen of one version, any Mii Fighters made in the other version will have their portraits replaced with that of a generic Mii depending on its type, with only the name signifying who the Mii Fighter is. | *When the player selects a Mii Fighter on the character-select screen of one version, any Mii Fighters made in the other version will have their portraits replaced with that of a generic Mii depending on its type, with only the name signifying who the Mii Fighter is. | ||
**Despite this, the character portraits of Mii Fighters will still be replaced with that of a generic Mii when used in [[Smash Run]]. Additionally, if one looks at the 3DS version's pause screen during a match with Miis present, the icons that represent those characters are represented by generic Miis as well. Both of these scenarios occur regardless of which system the Miis originated from. | **Despite this, the character portraits of Mii Fighters will still be replaced with that of a generic Mii when used in [[Smash Run]]. Additionally, if one looks at the 3DS version's pause screen during a match with Miis present, the icons that represent those characters are represented by generic Miis as well. Both of these scenarios occur regardless of which system the Miis originated from. | ||
*As with the | *As with the gender variants of {{SSB4|Wii Fit Trainer}}, {{SSB4|Robin}} and {{SSB4|Villager}}, there are no gameplay/functional differences between male and female Mii Fighters whatsoever. | ||
*A Mii Fighter's height and weight depend on what they are set to when the Mii in question was made in Mii Maker, (a feature seen previously in ''Mario Kart Wii'' and ''Mario Kart 8''). Miis that are smaller in size are lighter and faster, while larger Miis are slower yet more powerful, (allowing them to benefit significantly from the new [[Rage]] mechanic). | *A Mii Fighter's height and weight depend on what they are set to when the Mii in question was made in Mii Maker, (a feature seen previously in ''Mario Kart Wii'' and ''Mario Kart 8''). Miis that are smaller in size are lighter and faster, while larger Miis are slower yet more powerful, (allowing them to benefit significantly from the new [[Rage]] mechanic). | ||
*Mii Fighters cannot be made from special-edition Miis (which are identifiable by their gold-colored pants); their slots will appear blank in the Mii selection screen. | *Mii Fighters cannot be made from special-edition Miis (which are identifiable by their gold-colored pants); their slots will appear blank in the Mii selection screen. | ||
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*Mii Fighters occupy only a single slot on the [[character selection screen]]; as such, solo modes will record only one high score for them, despite the three types playing differently. However, the types do have separate trophies to obtain through [[Classic Mode|Classic]] and [[All-Star Mode]], as well as their own separate [[Amiibo|amiibo]] figurines. | *Mii Fighters occupy only a single slot on the [[character selection screen]]; as such, solo modes will record only one high score for them, despite the three types playing differently. However, the types do have separate trophies to obtain through [[Classic Mode|Classic]] and [[All-Star Mode]], as well as their own separate [[Amiibo|amiibo]] figurines. | ||
**Likewise, the individual types do not have their own ending movies or [[Congratulations screen]]s, merely sharing the same one with both of their counterparts. | **Likewise, the individual types do not have their own ending movies or [[Congratulations screen]]s, merely sharing the same one with both of their counterparts. | ||
*Outside of the Fighting Mii Team, Mii Fighters never appear as CPU opponents in solo modes, | *Outside of the Fighting Mii Team, Mii Fighters never appear as CPU opponents in solo modes, and will not be picked randomly by the computer outside of the attract mode. To fight against a CPU Mii Fighter, you must manually select that character for the CPU to use. | ||
*When called out by the [[announcer]], Mii Fighters will simply be referred to as "Mii" no matter their class, though the name of that Mii will still show up on the character-select screen, on the damage percentage HUD, and on the results screen after a match. | |||
*When called out by the [[announcer]], Mii Fighters will simply be referred to as "Mii" no matter their | **However, in Event mode, the character's name will be "Mii" regardless of what the creator chose. | ||
==Mii Brawler== | ==Mii Brawler== |
Revision as of 06:34, November 6, 2015
Mii Fighter in Super Smash Bros. 4 | |
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Universe | Super Smash Bros. |
Availability | Starter |
Final Smash | varies |
Mii Fighters (Miiファイター, Mii Fighter) are three newcomers in Super Smash Bros. 4. They were confirmed alongside Palutena and Pac-Man during E3 2014 on June 10th, 2014. Three variations exist: the Mii Brawler, who relies on physical combat, the Mii Swordfighter, who relies on skilled sword combat, and the Mii Gunner, who relies heavily on projectiles. Mii Fighters cannot be used when playing With Anyone online[1], but can be used for With Friends online and when playing any offline mode except Smash Tour.
Mii Fighters are fought in Multi-Man Smash under the name Fighting Mii Team (謎のMii軍団, Mysterious Mii Corps), where, like other Enemy teams, they are unable to use special moves and have limited defenses.
General information
- As with Palutena, Mii Fighters' custom special moves are completely different from the defaults and are available from the start. Additionally, Mii Fighters will uniquely retain their custom moves even if customization is disabled.
- However, in Event mode, the Mii Fighters use the same rules as every other character, and will be locked into their default moves unless the player chooses to turn customs on.
- By collecting Custom Parts and completing challenges, players can unlock several custom outfits and headgear items for Mii Fighters, (for a complete list of these, see here for reference) and as of April 15th, 2015, even more clothing can be purchased as downloadable content.
- Outfits are usually exclusive to one type of Mii Fighter and most of them match the Mii's favorite color as set in Mii Maker. Some outfits also change slightly depending on the Mii's gender, (e.g. the "Wild West Wear" outfit is exclusive to Mii Gunners, and the outfit features an added skirt if worn by females). On the contrary, headgear does not change depending on the type, gender, or favorite color of the Mii Fighter.
- Mii Fighters (along with other custom characters) can be sent between either version of Smash 4. However, Mii Fighters can only be edited on the system they originated from.
- When the player selects a Mii Fighter on the character-select screen of one version, any Mii Fighters made in the other version will have their portraits replaced with that of a generic Mii depending on its type, with only the name signifying who the Mii Fighter is.
- Despite this, the character portraits of Mii Fighters will still be replaced with that of a generic Mii when used in Smash Run. Additionally, if one looks at the 3DS version's pause screen during a match with Miis present, the icons that represent those characters are represented by generic Miis as well. Both of these scenarios occur regardless of which system the Miis originated from.
- As with the gender variants of Wii Fit Trainer, Robin and Villager, there are no gameplay/functional differences between male and female Mii Fighters whatsoever.
- A Mii Fighter's height and weight depend on what they are set to when the Mii in question was made in Mii Maker, (a feature seen previously in Mario Kart Wii and Mario Kart 8). Miis that are smaller in size are lighter and faster, while larger Miis are slower yet more powerful, (allowing them to benefit significantly from the new Rage mechanic).
- Mii Fighters cannot be made from special-edition Miis (which are identifiable by their gold-colored pants); their slots will appear blank in the Mii selection screen.
- Unlike most in-game uses of Miis, Mii Fighters are not tied to the original Mii data. Editing or deleting a Mii in Mii Maker will not affect any Mii Fighters based on that Mii. Due to this, it is possible to make separate Mii Fighters from the same Mii without having to edit the original.
- Up to 99 Mii Fighters can be saved on one console, regardless of whether or not they originated from that console.
- As of Version 1.0.5 of Super Smash Bros. for Nintendo 3DS, players can share Mii Fighters (among other things) both publicly and with friends using the online Share mode (with this functionality later being added to Super Smash Bros. for Wii U in Version 1.0.6). However, like all publicly-shared content, Mii Fighters that are on the server for at least 30 days will automatically be purged. Miis received from Share mode cannot be edited or transferred between versions.
- Though it is possible to receive a Mii with hacked status boosts via Share mode, any attempts to use these characters in With Friends will get the player disconnected, and banned from online play for 10 minutes for having 'incorrect save data'.
- Mii Fighters occupy only a single slot on the character selection screen; as such, solo modes will record only one high score for them, despite the three types playing differently. However, the types do have separate trophies to obtain through Classic and All-Star Mode, as well as their own separate amiibo figurines.
- Likewise, the individual types do not have their own ending movies or Congratulations screens, merely sharing the same one with both of their counterparts.
- Outside of the Fighting Mii Team, Mii Fighters never appear as CPU opponents in solo modes, and will not be picked randomly by the computer outside of the attract mode. To fight against a CPU Mii Fighter, you must manually select that character for the CPU to use.
- When called out by the announcer, Mii Fighters will simply be referred to as "Mii" no matter their class, though the name of that Mii will still show up on the character-select screen, on the damage percentage HUD, and on the results screen after a match.
- However, in Event mode, the character's name will be "Mii" regardless of what the creator chose.
Mii Brawler
- Main article: Mii Brawler (SSB4)
Brawlers fight with brute force using a combination of different moves involving punches, kicks, and so on. Their movesets are primarily inspired by other empty-handed playable characters, such as Mario, Little Mac, and Captain Falcon.
Mii Gunner
- Main article: Mii Gunner (SSB4)
Gunners use high-tech weaponry based in an arm cannon to attack foes from range. Of all the types, the Gunner's inspiration is the most diverse (though it is primarily based on Samus), with a number of their moves bearing similarities to the projectiles of other characters such as Ness, Mega Man, and Fox.
Mii Swordfighter
- Main article: Mii Swordfighter (SSB4)
Swordfighters (Sword Fighters in PAL) use their blades and a variety of archaic weaponry to skillfully deal with opponents. Their attacks are primarily based on other playable swordsmen, such as Ike, Marth, and most notoriously Link (with even one of the Swordfighters' taunts being near-identical to one of Link's).
As Multi-Man opponents
- Main article: Multi-Man Mode
In Multi-Man Smash, Mii Fighters appear as the opposing hordes. They differ from playable Mii Fighters in that, instead of the customizable costumes, each fighter wears an almost uniform (the only differences based on class) black outfit with a white 'M' logo and two of the letter 'i' on their limbs to spell 'Mii'. Any Mii on the player's system can appear as a Swordfighter, Brawler, or Gunner, regardless of what Mii Fighters have been made.
In competitive play
Due to their movesets being primarily built around customization, Mii Fighters have not seen much tournament play as of yet, due to resistance from tournament Smashers revolving mostly around the fact that other characters (aside from Palutena) have to unlock their custom special moves, and that Mii Fighters need to be set up manually, even if restricted to their default moves only. During the rare times where they are allowed in tournaments, they have gotten slightly above average results (likely due to unfamiliarity), especially the Brawler, who is considered among the best in the game. In said tournaments, the playable Miis are usually of average stats, with no equipment available, and players can choose from any combination of four special moves. Due to their current status as a mostly-banned character, though, none of the three types have had too much competitive representation outside of a small number of players (such as Dapuffster, who primarily mains the Mii Brawler). Furthermore, the inability for them to be used in For Glory hinders their metagame advancement.
Trailer
<youtube>x1K-WqQYw7w</youtube>
Before Satoru Iwata and Reggie Fils-Aimé begin exchanging rapid jabs, Iwata "absorbs" energy while striking a pose similar to a double hand chop. This pose is exactly the same as the one he used during Nintendo Directs, and is usually done when a person mentions the word "direct" during any of Nintendo's press briefings.
Gallery
- Fighting Mii Team.png
As the Fighting Mii Team.
Abraham Lincoln's mock-up introduction picture.
Elijah Wood's mock-up introduction picture.
Ice-T's mock-up introduction picture.
AKB48 member Mayu Watanabe's mock-up introduction picture.
AKB48 member Yuki Kashiwagi's mock-up introduction picture.
AKB48 member Minami Takahashi's mock-up introduction picture.
Mii Fighters as they appear in Multi-Man Smash (left).
Two Mii Brawlers of different sizes with Mario.
Mii Swordfighter vs Meta Knight.
Trivia
- According to Masahiro Sakurai during the Super Smash Bros. Developer Discussion at E3 2014, the celebrity Miis shown during the trailer (president Abraham Lincoln, actor Elijah Wood, rapper Ice-T, and Japanese comedian Shinya Arino) were all actual character suggestions posted by Miiverse users.
- Mii Fighters are the only newcomers not to have their trailer on their official website character page, despite having a trailer shown during the Nintendo Digital Event.
- The Mii Fighters' trailer is also absent from the "Movies" section of Super Smash Bros. for Wii U's Vault.
- Mii Fighters are the first playable characters that represent the Super Smash Bros. series. This is probably because, as Sakurai stated during the Digital Event, "they are almost not even Miis anymore." Though it could also be due to the fact that Miis have no original universe to represent, as they are meant to represent Nintendo console and game owners.
- Another possibility is that the Super Smash Bros. universe designation belongs not to the Mii characters themselves, but specifically to the characters Brawler, Swordfighter, and Gunner, with the Mii used to create the character influencing the size, but - other than that - just being a costume and name, since the actual Mii could represent almost any universe, from the real world to Star Wars.
- Lifting the character selection token for a CPU Mii Fighter in With Friends in the original release of the 3DS version would often cause the game to crash if the player is not the original room creator. This was patched in version 1.0.4.
- The Mii Fighters are the only opponents in Multi-Man Mode that are playable without hacking (although the costumes are not normally wearable).
- The Mii Fighters are the first characters since Captain Falcon in Smash 64 whose stock icons are not heads.
- However, they were originally going to have heads (presumably their own) as icons. This may have been scrapped due to the possibility of two different Mii characters having identical faces.
- The Mii Fighters are the only characters in the entire series who do not appear as opponents in All-Star Mode.
- The outfits worn by the Miis of AKB48 for the special commercial features their Brawlers in the Vampire Garb, Swordfighters in the Pirate Outfit, and Gunners in the Mage Robe.
- If the game is left idle on the title screen, a Mii Fighter can sometimes be seen in Attract Mode segments. However, the Mii Fighters won't have any custom headgear, and will always wear the male version of the Standard Outfit, even if female.
- Even though the announcer voice clip "Mii" is used, there are unused clips[2] of the announcer saying "Mii Brawler", "Mii Swordfighter", and "Mii Gunner", presumably planned to be used for each type of Mii Fighter.
- Also hidden in the codes are individual portraits for each of the different type of Mii Fighter that would appear on the character selection screen. However, unlike the announcer voice clips, these are actually used for customized searches in Share mode, displaying a Mii Fighter amiibo and when the individual Mii character's appearance hasn't yet loaded, or fails to load.
References
Fighters in Super Smash Bros. 4 | |
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Veterans | Bowser · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Dr. Mario · Falco · Fox · Ganondorf · Ike · Jigglypuff · King Dedede · Kirby · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Sonic · Toon Link · Wario · Yoshi · Zelda · Zero Suit Samus |
Newcomers | Bayonetta · Bowser Jr. · Cloud · Corrin · Dark Pit · Duck Hunt · Greninja · Little Mac · Lucina · Mega Man · Mii Fighter (Mii Brawler · Mii Gunner · Mii Swordfighter) · Pac-Man · Palutena · Robin · Rosalina & Luma · Ryu · Shulk · Villager · Wii Fit Trainer |