Ganondorf (SSBM)/Back aerial: Difference between revisions
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(I feel like this attack deserves this. I don't know any frame data whatsoever, so this will require significant CE.) |
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[[File:Ganondorf's Melee back aerial.gif|thumb]] | |||
{{competitive expertise|Add frame data and much more detail.}} | {{competitive expertise|Add frame data and much more detail.}} | ||
Ganondorf punches behind him. It has long range and duration, high power (the second strongest back air in ''Melee'', just shy of [[Lightning Kick|Zelda's]]), and remarkable speed, making it one of the best back airs in the game, if not the best. | Ganondorf punches behind him. It has long range and duration, high power (the second strongest back air in ''Melee'', just shy of [[Lightning Kick|Zelda's]]), and remarkable speed, making it one of the best back airs in the game, if not the best. |
Revision as of 08:52, October 31, 2015
Ganondorf punches behind him. It has long range and duration, high power (the second strongest back air in Melee, just shy of Zelda's), and remarkable speed, making it one of the best back airs in the game, if not the best.