Brawl-/Character changes: Difference between revisions

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*{{nerf|Down tilt now has a sourspot at the hilt and all hitboxes deal significantly less knockback}}
*{{nerf|Down tilt now has a sourspot at the hilt and all hitboxes deal significantly less knockback}}
===Aerial attacks===
===Aerial attacks===
*{{change|Forward aerial is now a two-hit attack, with the second hit being much stronger than the first.}}
*{{buff|Forward aerial is now a two-hit attack, dealing more damage and can be jump canceled.}}
*{{change|Up aerial is now an upwards stab.}}
*{{nerf|Up aerial is now an upwards stab giving the move less diagonal reach.}}
 
*{{buff|Down aerial's meteor smash hitbox is significantly larger}}
===Special moves===
===Special moves===
*{{buff|[[Flare Blade]] releases faster.}}
*{{buff|[[Flare Blade]] has less start-up.}}
*{{buff|[[Double-Edge Dance]] is now a three-part attack, with greater knockback on the last attack, and increased shield damage. An aerial Double-Edge Dance is replaced with an air dash that propels him a decent distance forward and a slight distance upward.}}
*{{buff|[[Double-Edge Dance]] is now a three-part attack, with greater knockback on the last attack, and increased shield damage. An aerial Double-Edge Dance is replaced with an air dash that propels him forward.}}
*{{buff|[[Blazer]] has super armor, and covers much more distance.}}
*{{buff|[[Blazer]] has super armor, and covers much more distance.}}
*{{change|Blazer has a new spiraling animation.}}
*{{change|Blazer has a new spiraling animation.}}
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