Brawl-/Character changes: Difference between revisions

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===Special moves===
===Special moves===
*{{buff|[[Giant Punch]] charges faster when Donkey Kong is airborne, and it no longer leaves him helpless if used when airborne. Holding the special button sends him forward a little. Charge can be cancelled with air dodge or shield.}}
*{{buff|[[Giant Punch]] charges significantly faster when Donkey Kong is airborne, and it no longer leaves him helpless if used when airborne. Holding the special button sends him forward giving the move more reach.}}
*{{buff|[[Headbutt]]'s startup is cancelable into anything. This is used to halt his aerial momentum and attack.}}
*{{buff|[[Headbutt]]'s startup is cancelable into anything. Which is used to halt his aerial momentum and attack.}}
*{{buff|[[Spinning Kong]] gives Donkey Kong a slight push upwards right when the move ends and leaves him helpless.}}
*{{buff|[[Spinning Kong]] gives Donkey Kong much more vertical distance.}}
*{{buff|Pulls [[Barrel]]s if [[Down special move|down special]] is held instead of pressed, but the Barrels will disappear quickly. They also no longer explode.}}
*{{buff|[[Hand Slap]] is faster, has significantly larger hitboxes and now pulls [[Barrel]]s if ''B'' is held the Barrels will disappear quickly and no longer explode.}}


===Taunts===
===Taunts===
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