Donkey Kong (SSBM): Difference between revisions

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→‎Changes from Smash 64 to Melee: The sub-bullet here actually has a meaning. (Also fixed grammar)
(Undid edit by 96.246.205.66: Those names are not official.)
m (→‎Changes from Smash 64 to Melee: The sub-bullet here actually has a meaning. (Also fixed grammar))
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===Grabs and Throws===
===Grabs and Throws===
*{{buff|Forward throw can now throw up and down, giving DK more options to combo or KO}}
*{{buff|Forward throw can now throw up and down, giving DK more options to combo or KO.}}
*{{nerf|His grab range was reduced, going from the longest non-tether grab in ''Smash 64'' to below average in ''Melee''.}}
*{{nerf|His grab range was reduced, going from the longest non-tether grab in ''Smash 64'' to below average in ''Melee''.}}
*{{nerf|Back throw does drastically less damage (18% → 10%)}}
*{{nerf|Back throw does drastically less damage (18% → 10%)}}