Charizard (PM): Difference between revisions

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!Up special
!Up special
| {{s|bulbapedia|Fire Spin}} || Ground: 11% (leap), 10% (rise)<br/>Air: 12%/9% (leap head/body), 9% (rise) || Charizard spins upwards with its wings engulfed in flames. The hitbox before Charizard rises contains a strong horizontal hit that can punish opponents attempting to [[edge-guard]] Charizard, while the rest of the attack is a single hit that deals strong, vertical knockback. Unlike in ''Brawl'', it has a flame effect but Charizard doesn't possess [[launch resistance]].
| {{s|bulbapedia|Fire Spin}} || Ground: 11% (leap), 10% (rise)<br/>Air: 12% (leap head), 9% (leap body & rise) || Charizard spins upwards with its wings engulfed in flames. The hitbox before Charizard rises contains a strong horizontal hit that can punish opponents attempting to [[edge-guard]] Charizard, while the rest of the attack is a single hit that deals strong, vertical knockback. Unlike in ''Brawl'', it has a flame effect but Charizard doesn't possess [[launch resistance]].
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!Down special
!Down special
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