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(→In Super Smash Bros. Brawl: The punch is definitely faster than Melee.) |
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===In ''[[Super Smash Bros. 4]]''=== | ===In ''[[Super Smash Bros. 4]]''=== | ||
Falcon Punch now moves Captain Falcon forwards a small distance upon use, improving the move's range. Falcon Punch sees a little bit more utility due to air dodges having landing lag like in ''Melee'', but otherwise the same tactics from ''Brawl'' apply. The animation is also the exact same as in ''Brawl''. | The Falcon Punch was nerfed from ''Brawl'' with little compensation, being weaker and having more ending lag, while still have slow startup. However, Falcon Punch now moves Captain Falcon forwards a small distance upon use, improving the move's range. Falcon Punch sees a little bit more utility due to air dodges having landing lag like in ''Melee'', but otherwise the same tactics from ''Brawl'' apply. The animation is also the exact same as in ''Brawl''. | ||
The Dashing Falcon Punch has Captain Falcon lunge even farther, giving it the best range and most active frames of all the Falcon Punches, but the least damage, especially on a late hit. | The Dashing Falcon Punch has Captain Falcon lunge even farther, giving it the best range and most active frames of all the Falcon Punches, but the least damage, especially on a late hit. |