Community: Difference between revisions

(Italicize all game names.)
Tag: Mobile edit
(→‎Abuses against the community: more specific title)
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One finding of the census was that 20% of respondents have no plan to purchase ''[[Super Smash Bros. 4]]''.  After analysis, the census found that an overwhelming majority of the respondents who do not plan to purchase ''Super Smash Bros. 4'' consider ''Melee'' to be their favorite game.  However, the group least likely to purchase ''Smash 4'' was found to be those who favor ''Smash 64'' - 50% having no plan to purchase.{{ref|Census1}}
One finding of the census was that 20% of respondents have no plan to purchase ''[[Super Smash Bros. 4]]''.  After analysis, the census found that an overwhelming majority of the respondents who do not plan to purchase ''Super Smash Bros. 4'' consider ''Melee'' to be their favorite game.  However, the group least likely to purchase ''Smash 4'' was found to be those who favor ''Smash 64'' - 50% having no plan to purchase.{{ref|Census1}}


==Abuses against the community==
==Abuses against community websites==
On 4 May 2011 Smashboards had its index page replaced by an automated script that exploited vBulletin software. A replacement page with a looping video and an announcement that the site had been hacked was the only consequence.{{ref|vBExploit}}
On 4 May 2011 Smashboards had its index page replaced by an automated script that exploited vBulletin software. A replacement page with a looping video and an announcement that the site had been hacked was the only consequence.{{ref|vBExploit}}


===Widespread DDoS attack in 2013===
===Widespread DDoS attack in 2013===
On August 15, 2013, All is Brawl came under a sustained [[Wikipedia:Denial-of-service_attack|distributed denial-of-service attack]] (DDoS attack). Other sections from the "All is" network were affected as well. The following day, Smashboards suffered an intrusive attack that led to a reset that lost the forum roughly 10 hours of data. On August 25, Smashboards went down, initially reporting that it was experiencing server issues{{ref|DDoS1}} and later confirmed that the site was also under a sustained DDoS attack{{ref|DDoS2}}. It is unknown if the Smashboards intrusion on August 15 is related to its DDoS attack on August 25. On August 27, the ''[[Project M]]'' website became the third site to go down as a result of a DDoS attack.
On August 15, 2013, All is Brawl came under a sustained [[Wikipedia:Denial-of-service_attack|distributed denial-of-service attack]] (DDoS attack). Other sections from the "All is" network were affected as well. The following day, Smashboards suffered an intrusive attack that led to a reset that lost the forum roughly 10 hours of data. On August 25, Smashboards went down, initially reporting that it was experiencing server issues{{ref|DDoS1}} and later confirmed that the site was also under a sustained DDoS attack{{ref|DDoS2}}. It is unknown if the Smashboards intrusion on August 15 is related to its DDoS attack on August 25. On August 27, the ''[[Project M]]'' website became the third site to go down as a result of a DDoS attack. For unknown reasons [[SSBWiki]] was spared throughout the ordeal.


All three sites remained mostly unresponsive until August 28, when Smashboards briefly went back up before trying the CloudFlare anti-DDoS service. [[AlphaZealot]] reported that owners from each site were working together to find a solution. {{ref|DDoS3}} ''Project M'' webmaster [[Warchamp7]] later told video game blog site Kotaku that "the only viable solution to the problem at this moment is expensive and not something we can easily pursue," but added there were plans to mitigate the attacks if they continued{{ref|DDoS4}}.
All three sites remained mostly unresponsive until August 28, when Smashboards briefly went back up before trying the CloudFlare anti-DDoS service. [[AlphaZealot]] reported that owners from each site were working together to find a solution. {{ref|DDoS3}} ''Project M'' webmaster [[Warchamp7]] later told video game blog site Kotaku that "the only viable solution to the problem at this moment is expensive and not something we can easily pursue," but added there were plans to mitigate the attacks if they continued{{ref|DDoS4}}.
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